Transformice got uploaded to Kongregate?
COULD MY LIFE BE ANY MORE COMPLETE?
Regardless, I'd rather play it on the official site. Still, this made my day, fav'ing and 5-starring.
This game is really, really five out of five-style neat. Can we get more like this from more game producers? Better yet, can we see a version of this game with some sort of multiplayer compatability? Not even full-blown MMO, just online regions or the ability to invite players to a game online.
Holy **** holy **** that's 'anything goes' in the black in white mode. I love you forever, sir. That alone earns this game a 5/5, not even to mention the crazy combo fun it already possesses.
And you can judge me for rating this game a 3/5, and you can judge anyone else for rating it a 1/5, but the fact is, you're being a moron, because whether they understood it or not, they didn't ENJOY it, and it would be stupid for someone to not rate a game or rate it a 5 just because they feel like they had to, just because it's considered artistic- they didn't enjoy the game, so they should rate it low!
I'm sorry, but I wasn't very entertained by this game, and before you say anything about me not getting the artistic value of it, hear me out. The theme felt a bit forced- the whole idea of disobeying and obeying was not only not strongly conveyed in the game, but it seems a bit random to choose in the first place. I thought there were bits of dialogue that weren't necessary AT ALL and quite a bit of nonsensicalness, plus the gameplay wasn't all that thrilling- precision jumping was a b*#$&. In addition, I feel that the theme of making artistic games as platformers is a tad cliche. I know it's easy to make a platformer and you just want to get your message across, but spend a little more time into adding a bit of genre variety to the artistic library.
Endless eight... I caught that Haruhi reference...
Everyone complains about the controls, but I think it adds to the intensity and frantic feel of the game- keep it how it is! This is a great RTS and I'd love to see a revamp for it some time.
Okay, and another note, why does everyone say cells is hard? You have like 10 minutes at the start to get whatever production going you want! I beat it first try.
I like it, I just think it needs to be a bit more balanced to keep the game at a nice pace. The start of the mission is always fun and frantic, the end is usually long, slow, and easy. Still, great game.
Saw it on Reddit, and was amazing then. The last level made me laugh- I spent forever making a giant pyramid, bridge, ladder, etc. none of which worked. Then I got fed up and just started running at the gap while creating a bunch of clones over and over again, and somehow, I jumped on top of my illusions while they were jumping in a way that landed me at the end, completely by chance.
Loving the storyline too, and I hope to see more games like it! 5/5
It looks really complicated, but the levels really flow well together. Then I realize I got the wrong ball in the wrong exit >.>
4/5, but close to a 5/5
BUT HOW DO WE KNOW IF YOU'RE TELLING THE TRUTH??????