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TypoNinja's Comments

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Hero Simulator:Idle Adventures

Play Hero Simulator:Idle Adventures

Jun. 11, 2020

Rating: 2

Decent premise, killed by one horrible feature. Manual 'boss fights' 286 hp? One click at a time? No thanks. In desperate need of a way to make the game less of an repetitive stress injury bait.

Bloop adventure idle

Play Bloop adventure idle

May. 18, 2020

Rating: 0

An option to hide completed achievements would be cool.

Absorber

Play Absorber

Mar. 18, 2020

Rating: 6

Some of the 'gains' from monsters need tweaking. You've essentially designed worthless monsters since some take away a stat at a far greater rate than you can gain it. This makes either the monster giving the stat useless, or the monster taking it away useless, depending on if you want to keep that stat or not. Personally, I'd say remove that function entirely, taking away a players gains as a 'reward' is generally bad game design. You want the player to always feel like they are advancing.

Ant Empire Colonies

Play Ant Empire Colonies

Sep. 20, 2019

Rating: 2

painfully slow gameplay =/= idle. It's just bad game design, there's no progress, I just have to sit around waiting for my solution to actually kick in.

Developer response from ZebraArts

You can speed up progression in many ways even in the same level, give it a try! For example, you can put all your effort at the start to produce larvae then after you have enough of them start to produce workers, for many levels, this is faster than creating a chain of production and wait.

WarLight: Multi-Player

Play WarLight: Multi-Player

Sep. 28, 2017

Rating: -8

I like the game, but giving us a cut down version to make us go to your website is lame.

Unpuzzle

Play Unpuzzle

Sep. 18, 2017

Rating: 0

I enjoyed it a lot, but the last 10ish levels with the teleporting bricks took a little bit of enjoyment out of it for me. I couldn't say what exactly bugs me about them, they just aren't my thing.

Guild Quest

Play Guild Quest

Sep. 01, 2017

Rating: 74

Was enjoying this game, latest patch messed everything hard, any semblance of balance is long gone, amended rating down to 1 star. See what happens next patch, but considering the devs haven't even acknowledged the problem yet, unlikely to improve.

Pixels filling Squares

Play Pixels filling Squares

Jul. 18, 2017

Rating: 4

Am I blind or is there no readout for total pixels a second speed?

Dope Slinger Tycoon

Play Dope Slinger Tycoon

Apr. 24, 2017

Rating: 1

as well as 3.71g of other drugs Does this mean he sells 3.71 grams total, or 3.71 grams of EACH other drug?

Developer response from JamesG466

3.71g of each of the others

Little Stars PP2

Play Little Stars PP2

Mar. 18, 2017

Rating: -3

Playtesting in 16 failed hard. for some reason both opponents have a serious mania for attacking you and avoiding each other. Game is unplayble here as a straight 2 on 1 just isn't winnable.

Five-Leaf Clover

Play Five-Leaf Clover

Jan. 23, 2017

Rating: 2

I love this. Need more.

Five-Leaf Clover

Play Five-Leaf Clover

Jan. 17, 2017

Rating: 11

A button to sync breeders would be nice. Right now I'm just refreshing to get it back in sync.

Guild Quest - Beta

Play Guild Quest - Beta

Nov. 18, 2016

Rating: 0

my dudes are skipping quests on cooldown instead of waiting for them to finish. I AFK a lot so no idea how long this has been going on.

Developer response from TheHippoGryff

I forgot to mention that in the News post on the side but that was updated in last week.

Guild Quest - Beta

Play Guild Quest - Beta

Nov. 01, 2016

Rating: 4

can't back out of the treasure vault?

Developer response from TheHippoGryff

I hopefully fixed something in your account that was causing the issue. At least our theory of the issue, so I'm hoping you can use the vault now. !

Crafting Idle Clicker

Play Crafting Idle Clicker

Sep. 20, 2016

Rating: 1

Suggestion that would be nice. Could the locations be remembered between resets? I'd just be a nice little thing if I didn't have to rearrange everything every go.

Developer response from RevelBase

Actually the locations should be remembered between resets or when the game is closed and restarted. Please check it again and create a bug report when the locations aren't stored.

Guild Quest - Beta

Play Guild Quest - Beta

Sep. 17, 2016

Rating: 4

So, minor beef. I have some locations where all the options are exploration, can't pick something else at all. Would be nice if each location guaranteed a choice. Also, exploration still doesn't seem very worth it, its *much* longer duration for less money. Hoping exploration speed scales better as a I go.

Pixel Legions

Play Pixel Legions

Mar. 05, 2015

Rating: 0

4/5 Would be five, but some of the gimmics are just goddam terrible.

Little Stars PP2

Play Little Stars PP2

Feb. 04, 2015

Rating: 2

computer seems to prefer attacking you to fighting amongst themselves. Makes a couple of levels virtually impossible when you get tag teamed.

AdVenture Capitalist

Play AdVenture Capitalist

Jun. 21, 2014

Rating: -2

For 1.13 septillion I have 367 newpapers, or for the same price 467 oil companies. Isnt this backwards?

Little Stars for Little Wars: Players Pack

Play Little Stars for Little Wars: Players Pack

Jun. 20, 2014

Rating: -1

Game suffers from the same problem every other game that introduces 3 way fights does. AI's decision making on who to pick on is terrible.

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