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TypoNinja's Comments

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Clockwords: Prelude

Play Clockwords: Prelude

Aug. 23, 2012

Rating: 0

Good premise, but I'm hitting way too many words it doesn't recognize, voted down for that.

Faerie Princess Alyshia

Play Faerie Princess Alyshia

Aug. 08, 2012

Rating: 1

... Also I seemed to have managed to spend down to -400k nectar. Ooops?

Faerie Princess Alyshia

Play Faerie Princess Alyshia

Aug. 08, 2012

Rating: 1

Hate to sound like a nitpicker, but I find the font barely readable. It's a nice pretty font choice, just dial the floweriness down a tad.

More Than Survive

Play More Than Survive

Jun. 06, 2012

Rating: 3

More bullshit games with content locked unless you play on their offsite. When will people learn.

The Space Game

Play The Space Game

Jun. 01, 2012

Rating: -7

Good game, lost points for having the "sign up here to unlock this game mode" shite.

Were you a Nineties Gamer?

Play Were you a Nineties Gamer?

May. 06, 2012

Rating: 836

That feeling when you KNOW a song, but can't think of the game it matches.

Fracuum

Play Fracuum

May. 04, 2012

Rating: -5

Awesome game, lots of potential, new mechanic I'd never seen before. Gave it one star though. At several points you are FORCED to take damage as you transition zones being too large to dodge bullets flying at you, and for whatever reason your bullets do nothing to an enemy not your 'size'. Would have given it a 4 otherwise, but serious design flaws lose lots of point.

NoNoSparks: Genesis

Play NoNoSparks: Genesis

May. 03, 2012

Rating: 2

0's on empty column rather than just a blank space would be nice. I spent a long time on a puzzle that was much harder than it needed to be just because the game is unclear on what it wants.

NoNoSparks: Genesis

Play NoNoSparks: Genesis

Apr. 18, 2012

Rating: 1

A little clarity on how to read the underground puzzles would be nice.

The War: Beginning

Play The War: Beginning

Jul. 05, 2011

Rating: 0

Mute button, but not until after its loaded and in game. At least get some sound options in the main menu

RPG Shooter: Starwish

Play RPG Shooter: Starwish

Jun. 18, 2011

Rating: 4

Is it just me or does the main screen music remind you of Chrono Trigger?

Alienocalypse

Play Alienocalypse

Jun. 14, 2011

Rating: 3

Cardinal sin of flash games, volume toggle but no slider. Maybe I'd like the game sounds to be somewhere between deafening and silent? Also, site specific content? Really? I'm disappointed in you.

Lucky Tower

Play Lucky Tower

Nov. 09, 2010

Rating: 0

no mute/volume button that I can find. Am I just blind?

Road of the Dead

Play Road of the Dead

Oct. 29, 2010

Rating: 5

3/5 Decent game, but some glaring issues. Heavily defended choke points at the very end of each level means a high probability you'll be replaying at least a few levels, this stops being fun fast. The very nicely done commentary adds some flavor to what would otherwise be a fairly repetitive drive, hearing the same commentary over and over gets old fast though, ties in with the forced repeat of levels. And the fact that the levels are so long I understand is a balance issue with the upgrades, but replaying the same level over and over that you do fine on right till the home stretch, not fun. There must be a middle ground.

Sonny

Play Sonny

Sep. 13, 2010

Rating: 0

Stun him when he does the self buff for the power hit, he stays out cold and the buff wears off. Meanwhile you hit him for crazy damage.

Sonny

Play Sonny

Sep. 13, 2010

Rating: 2

Auto looting the items if you have free inventory space would be really nice. I can't tell you how many times I've accidentally left items behind I wanted.

Harmony Keeper

Play Harmony Keeper

Aug. 31, 2010

Rating: 4

Ability to refund spent talent points would be nice, I decided half way through I didn't like one guardian but now the points spent on upgrading him are wasted, Also unlocking more than 6 max helpers would be nice. And of course I'll echo the 'more levels' requests.

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