So what we have here is a game with a bare-bones combat mechanic, housed in an environment that doesn't encourage you to kill anything. The only other option is to waddle slowly forwards, fighting only those enemies which come near us, which is both silly and anti-climactic. This game feels like it was copied from another in its genre without the author perhaps knowing why that other game was designed, leaving us with a half-realized beat em up with guns.
I honestly expected better.
I expected to not like it, but it wasn't bad.
I find myself more interested in matching up the elements than bothering with the tower defense aspect, although I can see where you're going with that. A rebalancing of the two elements could be useful to you.
Whenever I select random in Single Duel, I always get Death magic. No matter how many times I restart. The opponent's deck is random, but mine is always, always, always Death.
@xrayvision: Most the people on this site are probably older than 18. I would absolutely love to have 20k in free gas, and if you win it, give the prize to your parents. You don't think 20k in gas would help out any?
A very basic game, but it has its charms. I really can't complain about it, except that it's a fairly common game type but hey! We've all got to start somewhere ;)
Its already in the list of updates, As we are doing Big Magic Duels, It will take 1 day to update.