The art seems very nice, but the servers take 15 seconds for every time I click on ANYTHING. That is not necessary. More efficient code should have been written before making the game public.
I think you should be able to choose to start back on a lower level. I went through the lower floors to quickly and the eyes that allow you to see enemy stats and the spells don't drop on the higher levels.
PS Lufia II Deep Dungeon is fantastic
Items should be shared between characters. trying to collect money for each one individually is just a waste of time. Having to level each one up is fine.
This game has some major issues, leveling up skills is based solely on use. not on hitting with it. so it's best to just continuously shoot randomly and your arrows will get stronger
@Stoilichnaya I have no objection to innovation but this game doesn't add any innovation. It just has a quirky story and very little options with the towers
I'm quite impressed. reminds me of playing around in basic making little games where you just moved a letter around a screen. Continue playing with it and your games will get better.. hopefully
I think killing she spawners before they spawn all their guys should give you the same amount of money. I find I am trying to route them away from my good towers until they have released all their minions so I get the most money. I might just be greedy though.
I didn't get the hard badge after beating the bonus level either. is that some additional condition that you aren't telling us about? or is the game just broken?
The only real complaint I have about the game is that the zombies yelling is a part of the music track so has absolutely no bearing on whether there are zombies around or not.