I dig the game - it could use some polishing. The key to the harder level is getting through the first few waves where you can start generating $. Set up turrets in the right area where they can cover more than one level. Back them up with the right men. Keep your barracks low with checkpoints higher up on the map - that way you can fall back when necessary. Good luck!
http://www.fun-motion.com/physics-games/hammerfall/
Here is the original hammerfall game this is obviously based off of. Great game, I was hoping for a full release but it never came.
This is exactly like Hammerfall - a game that never made it out of Beta - Russian I think. The Beta version is awesome if you can find the download out there, try it.
Well polished, great controls, simple but interesting story. The term 'moody' in the description had me wondering what kind of emo game I was about to play but that was quite misleading. Keep up the good work.
Although I agree with some of the comments that this is more of an expansion of the first game vs. a "sequel" it still rocks! The controls are great, deep strategy, and with a well polished outstanding interface. Great job 5/5
I dig it. I would give it a higher rating with challenges that increase in difficulty not based on "price" but in the layout of the map. Also, I would like to be able to drag lines at an angle vs. drawing a rectangle vertically or horizontally and then rotating. Otherwise, fun game to mess around with! Good job.