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May. 12, 2010
The music sounds like Jorma Kaukonen
Mar. 03, 2010
I dig the game - it could use some polishing. The key to the harder level is getting through the first few waves where you can start generating $. Set up turrets in the right area where they can cover more than one level. Back them up with the right men. Keep your barracks low with checkpoints higher up on the map - that way you can fall back when necessary. Good luck!
Jan. 27, 2010
Dude, yes, please change controls - dig the game but my fingers are cramping on lvl 24.... :)
Dec. 09, 2009
http://www.fun-motion.com/physics-games/hammerfall/ Here is the original hammerfall game this is obviously based off of. Great game, I was hoping for a full release but it never came.
This is exactly like Hammerfall - a game that never made it out of Beta - Russian I think. The Beta version is awesome if you can find the download out there, try it.
Oct. 06, 2009
Drill here, drill now, pay less!
Egads - I wouldn't drive a Prius even if it was free.
Jul. 30, 2009
Well polished, great controls, simple but interesting story. The term 'moody' in the description had me wondering what kind of emo game I was about to play but that was quite misleading. Keep up the good work.
Jul. 28, 2009
Although I agree with some of the comments that this is more of an expansion of the first game vs. a "sequel" it still rocks! The controls are great, deep strategy, and with a well polished outstanding interface. Great job 5/5
May. 19, 2009
Game isn't loading past 74% through Kong - it will through Armor games. I have the memory setting to unlimited. Anyone else having the same prob?
Feb. 18, 2009
Outstanding game! Very well thought out interface.
Feb. 10, 2009
The impossible badge is appropriately impossible - 40 seconds on easy? I don't think I can even click that fast.
Feb. 03, 2009
Here's a hint: You can place shapes in between shapes already set. Try it.
Nov. 24, 2008
I dig it. I would give it a higher rating with challenges that increase in difficulty not based on "price" but in the layout of the map. Also, I would like to be able to drag lines at an angle vs. drawing a rectangle vertically or horizontally and then rotating. Otherwise, fun game to mess around with! Good job.
Jun. 12, 2008
This game is terrible - not even worth the time for the card
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