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Game comments and reviews
Nov. 04, 2017
Wave spawns. Melee goes to one side. On the other side, ranged characters get murdered. Am i the only one seeing an issue here?
Oct. 09, 2017
Being able to simply click and hold down mouse button to charge collectors (and maybe an upgrade so they charge more per tick instead of just 1) would be useful. Even with an auto clicker its a tedious thing to do, when collectors have hundreds, or even thousands, of charge. Seriously. No one is going to click that many times to charge a silly collector thing.
Sep. 15, 2017
It'd be cool if we have an indication of how many of the same building we have, and hovering over it on the left would highlight them.
Sep. 14, 2017
Yet another suggestion, after selecting the Auto + item and hovering over a factory, a tooltip showing the $/sec from that specific factory with the item applied. This might be possible with some basic math, but dunno, guess i'm too lazy for that :D
There is a bug with the Auto + item, sometimes it doesn't show the graphic over the factories. It didn't use to happen on early game, however, started happening with Optics and going forward, when there are a lot of factories on the map.
It'd be nice if we could see on the tooltip, when selecting to build a factory, if it would tank production of the raw material. We can easily tell when upgrading, but not building a new one. And when things get really expensive to build and upgrade, ugh :P
May. 17, 2016
1-2-3 is the key. After some practice, i ended up getting what i wanted most of the time \o/
Dec. 21, 2014
The Grays are invading, get those panties of yer women!!!!!!!!!!!
Aug. 01, 2014
Balance: Turret upgrades vastly outmatch enemy upgrades, its possible to max out enemies and have weapon upgrades at half or so. Cash production is way too high, imo. I played for about 1 hour or so, left the game running overnight thinking it would be like idle miner, and when i came back, it was quick maxing out everything. End game: 1 dps (diamond per second). Funny :P
Jul. 22, 2014
I already have 4 quarters, and pretty much sure i found most if not all the masters. However, the Master of Armor, Wisdom and Pain are still locked (you have not found the master yet) am i missing something?
Jan. 23, 2014
Not a bad game at all, but while it's perfectly playable, it's clearly unfinished. By all means, if you're a tower defense fan, it's worth the try.
Jan. 17, 2014
Eww! Bet its the cryptolocker dude...
It needs some balancing between progression and available missions, so it's not soooo grindy. Maybe make it so that missions completed in the run can be replaced by new ones without the need to start another run. This could be very useful in endless mode. There is no incentive to complete all missions after the boss has been defeated.
Good game with lots of lolz? 5/5 Peace out!
Jan. 14, 2014
Would never imagine having a pick powerful enough to destroy a supermassive black hole with 1 hit :)
Jan. 13, 2014
Necro towers OP, but plz dont nurf (nerf) :)
Jan. 03, 2014
Turrets need to be tweaked for target prioritizing. They seem to target the closest, not the most threatening.
Jan. 02, 2014
It aint so bad with idle...auto clickers.
Dec. 30, 2013
just wondering why a blacksmith upgrade costs in order in quintillions. what the heck are these picks made of????
Aug. 21, 2013
Game is quite fun =) There's a bug where, if you click and hold the mouse button, you can drag the character off screen, and easily kill bosses on insane with lasers.
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