Being able to simply click and hold down mouse button to charge collectors (and maybe an upgrade so they charge more per tick instead of just 1) would be useful. Even with an auto clicker its a tedious thing to do, when collectors have hundreds, or even thousands, of charge. Seriously. No one is going to click that many times to charge a silly collector thing.
Yet another suggestion, after selecting the Auto + item and hovering over a factory, a tooltip showing the $/sec from that specific factory with the item applied. This might be possible with some basic math, but dunno, guess i'm too lazy for that :D
There is a bug with the Auto + item, sometimes it doesn't show the graphic over the factories. It didn't use to happen on early game, however, started happening with Optics and going forward, when there are a lot of factories on the map.
It'd be nice if we could see on the tooltip, when selecting to build a factory, if it would tank production of the raw material. We can easily tell when upgrading, but not building a new one. And when things get really expensive to build and upgrade, ugh :P
Balance:
Turret upgrades vastly outmatch enemy upgrades, its possible to max out enemies and have weapon upgrades at half or so.
Cash production is way too high, imo. I played for about 1 hour or so, left the game running overnight thinking it would be like idle miner, and when i came back, it was quick maxing out everything.
End game: 1 dps (diamond per second). Funny :P
I already have 4 quarters, and pretty much sure i found most if not all the masters. However, the Master of Armor, Wisdom and Pain are still locked (you have not found the master yet) am i missing something?
It needs some balancing between progression and available missions, so it's not soooo grindy. Maybe make it so that missions completed in the run can be replaced by new ones without the need to start another run. This could be very useful in endless mode. There is no incentive to complete all missions after the boss has been defeated.
Game is quite fun =)
There's a bug where, if you click and hold the mouse button, you can drag the character off screen, and easily kill bosses on insane with lasers.