I feel like this is unnecessarily busy... so many rendered objects just to depict wind? most people use an arrow and it's one dynamic integer and a boolean object. You're using an absolutely massive amount of processing power as a 1:1 ratio for graphics when there are much smarter ways to do it.
Rudy, you need to go back to the Epic war 2 style, because that game was actually fun and interesting. The new style feels too simplistic and zoomed in