The "Champion's Spirit" Event Co-founder skill does not work all of the time. I'm purging in area 2 and I'll frequently only get 2 of my requested enemy type and the third will be a random one.
I can't believe they made an entire game about pressing one of two buttons that performs this poorly. Adding a bunch of bells and whistles on top of a dumpster fire don't make it good.
This is literally a game where you click one of two buttons, and you have 0 control over if your decision nets a positive result. Idle games have more interactivity than this garbage.
Overall a decent game, but the lack of any end-game tools really makes the game fall off. Without an easyier way to either make money, place items, or harvest the end-game basically revolves around mindlessly clicking and dragging for hours.
Long time player here. I think it would be really cool for there to be a way to build proficiency with certain equipment or unlock bonuses for equipment.
For example, at high levels there's few reasons to use anything other than Claymore for damage, or dagger for disarms. But being able to unlock, say, guaranteed deflect or enhanced counter damage for the arming sword would add more depth to building a character.
This could also apply to shields and armor. Adding intensives to use sword and shield with more aggressive builds, like doing more than just 5% more crit chance or 20% less damage IF you deflect. Things like giving guaranteed attacks after parries or adding a flat damage ignore.
It would be nice to have something to do with my forge coupons. I already have the infinity forge and raids seem to only give me more coupons. It would be cool if we could sell them for a small amount of gems or trade them for resources or something.
It would be really cool to be able to preset card configurations to quickly switch between builds that you would use for things like raids and then back again to farming. Either that, or save specific cards as favorites and quickly access them from a new tab.
Also, love the game!
The sorting device seems inconsistent. I attached two plastic makers to a single sorter in the hopes of saving money and space only to have each device separate to the opposite side, totally negating the purpose of the device.
I for some reason can't purchase the "Solar Cells" upgrade. I can get almost all other upgrades just fine but any time I try to get any of that specific upgrade it doesn't work. I have more than enough money and could buy them previously but now I can't. I reset my data and deleted my cookies and still can't but it. Any help?
It'd be nice to have something to do in the early game when you're out of resources other than walk away and come back in an hour or so or pay exorbitant amounts of money for basically nothing.
Bug: when you have more than enough to max out a feature and you're using an incremental purchase higher than what it would require to max the feature it will buy more than is possible and waste all possible crates based on the incremental increase of each upgrade.
So, TLDR: you can buy more features than possible with no benefit and you lose crates.
I haven't seen that one before I'll have a look