Zoney's Comments

Game comments and reviews

Idling to Rule the Gods

Oct. 02, 2014

0

Suggestion - put the amount of clones you can use for each training before you stop getting stats/sec. You can experiment and find this out on your own, but it would be easier to have the info readily available

0

Unbelievable soundtrack, well done :)

Quantum Of Light

Aug. 18, 2014

-1

Gets pretty easy when you realize most of the puzzles are solved by making every piece symmetrical.

Kongridle

Jun. 03, 2014

-1

I had over 2100 badge images to load, and the loading process not only took several minutes, but consumed a lot of my laptop's processing power and internet connection (my downloads nearly stopped, couldn't open another tab, etc.) I have a decently powerful laptop so this shouldn't happen.

Developer Reply

I'm sorry for that! I'll try to optimize the loading method...

Pursuit of hat 2

May. 28, 2014

0

Level 24 is the coolest puzzle level I've ever played.

When multiple things are unlocked, all should be shown in green. Have control instructions always reflect ability to use wasd and k (e.g. "release fire button" rather than "release x"). Make health more obvious, it's a bit too subtle at the moment. All the suggestions I can think of at the moment, keep up with the great work!

pulse

Feb. 15, 2014

11

The dynamic music is unbelievable

Flappy Bird Flash

Feb. 12, 2014

-3

"...based on the hit trending app ‘flappy bird’" This is completely, 100% ripped off the app. Are you asking to get sued?

Dynetzzle

Jan. 23, 2014

7

It's a shame because once you learn the rules behind where numbers can go, you stop trying to imagine dice and just play by the rules, making it much easier.

Pause Ahead

Nov. 24, 2013

3

I need to explain to you all how incredible this game is. Think about your standard game. You die, you restart. Eventually, you win. But imagine each time you restart, you're a different copy of yourself. One copy actually made it out. But what of the other lives? Are they not of equal value? Like the game says - "Life is a game."

Dungeons of Kong

Nov. 05, 2013

1

Only two issues I've found would be: Revived units should not still be poisoned, and completing the game on any difficulty should automatically untoggle the "show tutorial and help messages" option.

Developer Reply

good catches... will work on those ASAP.

I cannot emphasize enough that you need to play this with headphones. The sounds coming through each ear are perfect. Just wait until the end, it's like you're part of the game.

Cyber Chaser

Sep. 28, 2013

2

Loved the game. Only problem was the jetpack will sometimes tend to drop me off in a gap and hurt me.

3LIND game

Jul. 03, 2013

284

The end is only just the beginning...

no-one has to die.

Apr. 24, 2013

4

Here's what's amazing about this game: 1) The plot is extremely well-thought out, making the game feel linear even when you need to go back to get all the endings (if you don't know what I mean, beat the game first). 2) The music is just menacing enough to fit the theme of the game perfectly, reminds me a lot of Metroid Fusion. 3) The puzzles may not seem especially difficult, but you need to consider that each floor always has the same people in the same positions, should they live. The same puzzle is always used on the same floor, and you're able to get different outcomes based on who is able to live. That in itself takes a huge amount of planning, kudos to the developer. Overall I found the game flawless: ingenious, exciting, and menacing at the same time. 5/5

Cyclomaniacs Epic

Mar. 29, 2013

4

You don't need to win a race in Haddock mode to get the hard badge...you just need to complete any race after unlocking Haddock mode.

Cyclomaniacs Epic

Mar. 29, 2013

0

20 seconds Front Wheelie time? Da eff?

400 Years

Feb. 12, 2013

1

Is tree/stalagmite growth based on luck? I can't seem to beat 122 years, even going at what appears to be the fastest way possible.

SkullFace

Jan. 23, 2013

1

If the medium badge is not working for you after beating the game, try going to the main menu (ESC from level select).

Anti-Idle: The Game

Jan. 05, 2013

0

Came for the badge, stayed for the amazing, amazing game.