This game isn't hard. My tactic:
Maps with 1 spawn point and 1 road:
- build 1 sniper tower - upgrade to 2 or 3
- build 1 electric tower - fully upgrade both towers
- build and upgrade up to 4 sniper tower
- build 2 Heat ray towers - upgrade
- build 3 - 4 Rocket turret's and upgrade
- top speed, auto waves
Maps with multiple spawn points and roads:
- build 1 Rifleman turret and 1 electro tower
- upgrade the rifleman turret to 2 and max the electro tower
- Start first wave - select your rifleman turret and upgrade as fast as you can
- build a second Rifleman tower and upgrade
- build a second electro tower and upgrade
- build 4 sniper towers and upgrade
- build 2 heat ray towers and upgrade
- build 3-4 rocket towers and upgrade
Love this game: BUT A BIG COMMENT TO THE DEVELOPER: IF THERE IS AN UPDATE OR A CHANGE: KEEP US INFORMED, I hate losing because something changed again!
I accidently sold my only weapon I could equip, so now I haven't got a weapon and I can't do any attack to level up so I can use a higher level weapon. Does someone know where I can buy/find a "- level 18" weapon for a mage?
It doesn't stack like that:
Shadow curse works like this (on attack with 100% hit rate)
First shadow curse: 80%
second: 64%
Third: 52,2%
Fourth: 41,76%
Fifth: 33,4%
Sixth:26,72%
After six shadow curse's his chance to miss is almost 75% not 120%!
Respect for making a cardgame like this! It's way to easy and the computer does stupid things, but I understand that it's a hard thing to program! The flavor is very good