From world chat: "Raise our game average rating to above 4.1 by the end of 02:00 10/25 (GMT-5), awesome Halloween gift awaits you :)". Guess it will be just another event, which requires buying things to get 'gifts'.
The keyboard puzzle missed a clue that you need to type "door" on keyboard. I tryed doing everything, from agent name to submachine, but not door, unless i looked through walkthrough.
Just a little hint. If you come to the big wheel without all topazes, plates or jades, you shall come down and click the sand near bottom edge of screen to go back. Took me a lot of time to figure this out(i almost ragequitted, as i thought it was a trap and you had to collect everything before going in). Wish that game would be closer to submachine rather than just a note in submachine 4, saying about 32 chambers.
Nice game. I dont have much hopes that you will respond to this comment, but what did you use to connect pieces? Box2d Physics or something else? And, one suggestion if you will ever make a sequel - game will become much more easier if you will allow locking pieces in the position. For example, pressing space while holding a piece will freeze the piece in its position.
And now imagine same game, but with computer AI enemyes, invading your allys and you sometimes, normal screen size, and, of course, wait time reduced by a LOT. This would be a good strategy game. Anyone agrees?
This is a good game, but i dont like upgrade system. Not only you have to farm experience for a LONG time, but you also have to have another crystal just to upgrade. That makes little sense.
I expected a game in which you could draw your hero, draw your hero weapons, choose some weapons from aviables ones or create my own. This game would get 5/5 rating instantly. In result i get an almost naked hero with time waiting missions....
I think i saw only Amea from the games on kongregate, though i played almost all of GodLimations games here, including not so popular trapped(with sequels on other sites) and Vorago. Can anyone give me the name of all games, in which those characters were used? Or at least Lumeas and Amano ones.
Game hints: Shoot all crates, barrels and zombies at the first levels. This will get you a lot of cash. Shotgun is one of the best, if not the best weapon in game, including the cash drop percentage(70%, biggest from all weapons(disincluding pistol). Factories cost a lot to start, but they will build up your main income, make sure to get them and the upgrades for it. ATMs get you 5000 at the level 3 upgrade + 100 for breaking them, but it is not worth it(they are too rare). Upgrade towers only with miniguns - rockets are too slow and cannon is not powerfull enough, yet 4 miniguns destroy everything on its way. It is also harder to hit your own mines with it. The most dangerous zombies are jumping ones and the ones with shotgun - both of them can knock you down, which will may result in your fast death. Health and rage upgrades help a lot. Do NOT unlock the survival zone(behind crates). Dont use turrets against bosses.
The game was WAY too slow at some moments(for example, level 20, the boss is way too slow). Water effect was neat, but it slows game down. The graphics dont really fit in the game. Do you see if what am i talking about? First part had minimalistic nice graphics. This game have combined use of minimalistic graphics, textures and effects, which also slow game down. That probably the reason of such a low rating, even though game is really good.
Much more harder than Codex of Alchemy and Manufactoria. In the way that you have to invent the things, which you need first before using them, which is a task too.
It could be a good game, but there are few things which would be really great. First - fix both throw modes. In take and drag one you will always get either very high power either low power either middle power, almost all results will be one of those 3. Maybe making puck follow your mouse and not insta dragging puck will help. In select power mode you just need to make arrow bigger - 1 pixel changes power too much. Add a quick restart in game, as one bad throw can ruin everything, yet you will have to throw another 2-3 pucks. Maybe a faster throw - you dont have to watch if where puck goes, you can just throw them all instantly. Lastly, some music would be great.
Both campaigns have almost same units, characters and maps. Level 3 units are overpowered, comparing to level 1 and level 2 units. Most levels can be completed by spamming lvl 3 units and doing nothing else. If you ever make a sequel, fix this please?
So, remembering the game where you had to fix car and defend from zombies, i just rushed plant creation - maxed research speed and plant growing, 1 point in reload and started to grow plant. Day 2, i have sniper rifle and finally grow the plant. No need to say i horribly died after it.
The only thigns this game miss is shop and auto craft. Maybe some kind of materials blocker, which could not allow you to take not needed materials. But its still one of the best flash games i ever saw.