I just noticed this game disabled right click, and i have no idea, why. It is not a quest game or something, where people skip stages using right click. If developer would enable it, people could force loading by right click -> forward. This could fix loading problems.
One of the best games from the games i saw last month on kongregate. Why is it only on 3rd page of new games? There also is one thing which made me happy - unlike a lot of puzzles, puzzles at this game have multiple solutions, making it possible for everyone to complete the game - each have different ways of doing something.
The numbers to unlock something are way too high. Add something like easy/lite mode where each kills ammount(needed to unlock new guns) and upgrade money ammounts are decreased by 10. I dont want to kill 12000 with hammer, i want to enjoy the game. Why do i have to grind zombies?
You could make ending better. Surreal world collapsing on last levels, level which shows that pain is not pain anymore, main hero waking up - at least.
I liked this game, but i could not complete deception chapter(stuck in the maze under the figure in robe, cant figure out if what shall i do)(as it seems to be the closest passage). Hints anyone? Also, what does blue gems do in the chapter 2?(or were all of them red?)
Well, good game. The walkthrough divided on levels was really great, but why could not you use one picture to describe level walkthough instead of video? The only thing i did not love was one man army thing.
Nice game. The only thing i would like to know if what happened with color world(as almost everything in dark world is destroyed and evil). There also shall be 2 secret endings - in first you dont help death and use key to pass the level and in second you find a spot to change times on level 12.
You dont need last level to get badge, but if you still want to play it, here is a little hint. Dont rush at begining of round. It will kill you here, as your soldiers will try to attack 2 players at once. Dont try to cut enemyes away from you by destroying ground, it wont work. Dont try to attack only one person. Just keep developing and making houses until yellow attacks you with all his forces. At that point switch to "Search for battle". If you developed good, you shall be able to throw lighting each few seconds, use it. Usually green will be the hardest enemy, try to make it so that green attacks red or yellow first.
This game is very good. I could complain that it is combination of frantic, bullet hell e.t.c., but if you really took ideas from them, you took the best and this is really good. However, there are some things, which are not good, i think. 1)The bonuses from doing something are too low. 20% dont really affect the game. 2)Lasers are too weak for bosses. They are perfect for crowds of enemyes, but you cant really fight bosses with them. Maybe it was designed so, but i think it is disbalance. 3)3rd boss is VERY hard, comparing to previous levels. 4)I expected better weapons after completing each stage of story. And, survival rewards... +x% of projectile speed? Who needs this?