I absolutely do not like being punished when failing. I suggest giving a bonus to players who micromanage based on how full the bar is when they let go of the bar. This means that letting go of the bar at 90% will give you a big bonus, while letting go at 45% will give you a small bonus. Allowing the bar to fill all the way up will not give you a bonus, and no matter when you let go you have to wait for the bar to reset.
I don't care what you implement, this is just a suggestion, but I do not want to see any punishment in the game.
Although I love that the Angel investors number is easier to read too much information is being lost in the process. 700 Million angel investors do not exist because the text only says 8 Billion. While I'm sure those 700 million are there behind the scenes I believe the goal of the fix was to make it easier for me to know how many investors I have, not to make my information less accurate. Is it possible to show the three leading decimals as well - just like you currently do with prices. Then I would have 8.731 Billion investors instead of 8 Billion.
"Leave the game for a month after you get everything to 1,000 buildings and come back to it... $$$ I wouldn't want to spam you guys 1,000,000,000,000,000,000,000,000,000,000 times would I?"
I don't know, wudja? xD
btrotta, resetting at 500 angels increases profit by 10x. That means 10 hour of 500 angels stockpiled is the same as the money you would get from 1 hour of 500 angels not in stockpile.
Darkniko, it is under settings where it says "Reset Game" in big red letters and under it it says "and earn xxx angel investors" where xxx is the number of investors you get. At 12.9 x 10^14 total assets I cash earned I received 540 angel investors. My guess is that you earn a new angel approximately every 258 Trillion dollars you receive.
Think of it like a chart and not like an addition problem.
258 Trillion = 1 Angel
516 Trillion = 2 Angel
etc.
I say this because if you reset at 516 Trillion and receive two angels, you will not be able to receive another angle until you have 774 Trillion; you cannot get an angel for a $ amount you have already hit on the chart even if you reset.
Glitchy, buggy, and confusing. The graphics are below the standard for unity games. I decided to try to find a way out and i got stuck in an un evened surface on the side of a mountain. Considering too build a game, you look at what the average Joe would do first, this game is terribly designed. This game should be more though out, and the problem with your mouse flying off screen to look, but you need to click on screen to move things needs to be fixed. 1/5, Try harder
I've tried for 20 minutes to get my 250151.4 sixtillion kg planet to crash into the sun. You know you think it'd be easy to move the GRAVITY at a click of a button but... The gravity is so weak I couldn't even move the plant to the sun. Very disappointed in the gravity well.
Good, but got frustrating untill i got water proof.. then got bored because all i did was jump... Good game, but not intertaining enough for me.. The vexing subtle dismay people say that this game brings, is not there for me. I suppose i'm either oblivious or inpervious to it, but what ever the case, good game. Not the best, 4/5
Its just way too long, the whole flight it takes like 5 mins a flight and i'm only on the 2nd stage.,.. just like toss the turtle, way to repetitive... Friendly critisism, i perfer level lengths such as Learn to Fly (You use ur stuff then u die)
@allyman no the point is to use the rocket laucnhers with the M.O.A.B baloon upgrade i got to lvl 96 on hard wit road track... the point is the sun gods arnt the best like you obviously inplied. You need the laucnhers so each moab gets hit
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