Excellent idle game as it is now, but it could be better if you could save whole outfits for different classes in a separate tab. This would free up inventory space and also promote the rebirth option.
I feel like this game has potential to be game of the month, so here are some recommendations:
1) Remake the "items" dynamic by implementing character slots (head, torso, shoes, etc) and increase the rate at which items are found. You could even make male/female equips.
2) Smashing your own teammates is quite annoying; why can't they automatically block their own team? As much as I enjoy watching the enemy do this to himself, it should work both ways.
3) If there could be a way in which enemies could be 'passed' from knight to knight, and each one gets a chance at 'forcing' the enemy, a new playing dynamic would emerge.
4) Keep up the great work! The storyline is interesting, but the gameplay is tedious and sometimes frustrating. Implement these recommendations, and you'll surely be in the running for game of the month!
Thanks for all the detailed feedback. 1) If it implemented, the game will become a really serious RPG :) Not that a bad thing, but I think it's not appropriate for the games. 2) Friendly fire is there so it increase the need of strategic placement and planning the move ahead. 3) You can toss an enemy to other hero who ready to Counter to make a combo. 4) Thanks!
Pretty good game. One criticism I have though is that the leveling system needs work. There should be a way to progress through the different tasks fluidly instead of having to wait until all three are accomplished. Otherwise, it was pretty fun.
Some tips to make this game better:
1- Make an option to turn the blimps off/ make the foreground transparent when on the back of the stage.
2- Have the game remember when you have done; if you've collected 100 coins in a previous run, the Quest will automatically update without having to collect 100 coins again.
3- Cheaper upgrades/gems worth more when collected. The game is terrifyingly slow right now and it feels like too much of a grind to keep playing.
4- Keep up the good work.
I feel like the Quests should be able to be completed whenever. What I mean is that if you get to the 6th stage early on, you shouldn't have to get to the 6th stage again once the 'Get to the 6th Stage' Quest becomes available.
It seems I have encountered a bug:
At the Bank screen, if you click 'Withdraw all' when the 'Claim interest' button is active, you will effectively break the bank; you won't gain interest and you can never claim you interest either. The only solution I've found to the problem is to reload the page.
PM me if you need further clarification.
It would be nice if I knew what the price range of each fish was, that way I would know whether to buy or sell. As everyone else has already said, this is a very manual intensive game for being labeled as an 'idle' game. It's still fun nonetheless!
No really, it's cool. You can go ahead and get that x14 combo while I sit helplessly in the corner. Ya know what? You can also use that 'restore energy' right after I finally get the 'defense' and 'counter' combo I've been waiting so patiently for. It's fine... no hard feelings.
Everyone is talking about the glitches such as the ones regarding murduck- these are imperative to fix. I haven't seen anyone comment on the giant billboard in Advanced Finals Race 2; there's some weird Matrix stuff happening with those graphics...
2/5 til graphics are fixed. This game needs more of a 'fun' factor- right now its all about getting max stats then watching the races.
Thanks for all the detailed feedback. 1) If it implemented, the game will become a really serious RPG :) Not that a bad thing, but I think it's not appropriate for the games. 2) Friendly fire is there so it increase the need of strategic placement and planning the move ahead. 3) You can toss an enemy to other hero who ready to Counter to make a combo. 4) Thanks!