I like the aspect of adding more fantasy aspects, but this seems to strip out a lot of things I liked from the first two. no mounts, no way to directly command troops, no squad powers, no skills more commander skills that boost certain troop types, no mounts, no random encounters, reduced weapon variety, no weapon specific skills, no secondary weapon, quests are more basic, and troops tend to just stop and stand around, which I neer had happen in the previous games. I can't help but see this as a step backwards, which makes me sad because I loved the first two, and seeing more magic and stuff for this one got me excited.