Really fun game, Ive seen multimillion dollar funded games that haven't characterized the players this well. Kinda sad to see so many skills/enemies recycled, but other than that not much else is wrong.
I wish that more components would have some kind of use in crafting, building or anything really. Ive got a ga-squillion components and 95% are only good from scrapping for resources, they might as well be all junk items.
@shoe72 thats not true, it just rounds the range up to the nearest whole number, so its not actually better on range. Also, im not sure but i think "range" on melee weapons just refers to the distance an enemy has to approach the character in order for them to react and run up to them to hit them. Not completely sure about that though.
Awesome game, needs a bit more control over whole team at once though and id love to see a kind of survival map. Something like a wave by wave system with increasing difficulty and loot rewarded after every wave, just a thought.
What ive figured out -> Spam space bar to spawn people, they collect random things -> Buildings randomly appear, as well as other objects... thats pretty much it.