Simple and straightforward, but still interesting. quite good for a flash game, although I would appreciate a larger party and the ability to customize other members.
you really need to make it so some of the things that pop out of the sewers are strong enough to survive a bayonet hit... otherwise a guy with a bayonet in a defensive stance will never even get touched by them.
this probably has the best upgrade price scaling in any game where upgrading is the point. it makes sure that every round you play gives you something new you didn't have before, making it stay interesting despite its simplicity. Mad props.
I would like it if bombs actually did something other than minimal damage on the levels where it's just the boss flailing around, like maybe froze him or something. still, 5/5
Does anyone else find the unlock system a bit odd? "Man, I just had a dream about zombies and I had a rocket launcher and a flamethrower. Hey, I found a rocket launcher and a flamethrower! Oh crap, zombies!"
the irony about the zombie apocalypse is that the most dangerous thing to our health is the only thing that will save us: the ability to eat fast food extremely quickly.