This was the precursor to "Spiral knights" A game that just went on steam. I hope when they develop new levels in spiral knights that keep this game in mind, I would love to see more carry over. =)
Love your games and honestly I don't comment much but for the love of god for future reference let us mute EVERYTHING in the game (Including menu sounds! ><) IF there's an option I'm missing PLEASE tell me, make it public.
Arg that fast run power-up is terrible, there's no real reason for it and the timing between directional commands are far too spaced out (make the timing more strict) the last 'boss' became more annoying than difficult cause anytime I would try and inch myself back onto a platform the quick run would activate and kill me. I like what your trying to do with this game but with the weird jump and pacing it just doesn't work for me.
Love the 3/4 angle like the game idea not done much. Still lame ass intro, no mute button and apparently no ending (according to comments) Oh and yea collision is a killer =(.