A nice game, good gameplay, and snappy dialogue, the only problem I had was that the audio tended to race ahead of the text, causing some confusion. Since events seemed to be triggered by the text and not the audio, I was left sitting there for 2-3 minutes waiting for the text to catch up. Next time, either increase the text speed, or put some sort of limiter on the audio so the text doesn't get too far behind.
Incredibly fun, endlessly replayabe, and witty to boot. The only problem is that it was kinda short. Add a few more levels(maybe a level editor so players can make their own), and it'll be perfect.
Preety good, only thing that stopped me from giving it a 5/5 was the fact that the tower started swaying for no reason at all when it gets to a certain point. (*Note, try putting a sandbox mode or an unlimited bricks setting/cheat)
Extremely fun, addicting too. I admire the use of ragdoll physics. A few tips though, more levels (possibly a sequel), I myself played it for hours. Oh, how about increased ammo frequency? I felt strained trying to complete the game with limited ammunition. Sure, after a while it starts to build up, but before that, you're stuck with 2 or 3 awesome guns, but only a few rounds between them.(You might want to fix a few technical problems too, such as getting stuck in walls)