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RPG Shooter: Starwish

Play RPG Shooter: Starwish

Jun. 20, 2011

Rating: 4

hands down the most involved project for a flash game I've ever seen, and additionally one of the best stories I've ever seen done in a video game. This is one of those games where despite fairly dated game mechanics (and I might add, quite solid) and basically being every shmups I've ever played, the story was good enough that I put up with it. Don't have a vote system for the ending. Do what you, as the maker, feel is the correct way to go about things. I got the Ginny ending, but from what I've seen most people wouldn't bother with repeated play throughs, and probably wouldn't see multiple endings. With this one being the most difficult, but best I'd argue that it's quality should surpass what mere numbers suggest.

Air Transporter

Play Air Transporter

Aug. 31, 2010

Rating: 3

It's great as a tech demo for a physics engine but beyond that it's.... bad? Game isn't fun, and often I'm spending more time fighting with the controls than actually doing anything.

One Step Back

Play One Step Back

Aug. 23, 2010

Rating: 1

Thoughtful and original, this'd definitely be a 5/5 except that there's a handful of extraneous bugs (performing wall jumps no where near one is the biggest) as well as the fact that you can, really, just make an un-winnable level as you back track.

Solipskier

Play Solipskier

Aug. 18, 2010

Rating: 0

Gimmicky at times and at others simply broken. Can't tell you how many times I had the multiplier break for no clear reason, or simply not give me credit for going through or over a marker. Other times the game just hates you and throws 3 jumps in a row at you when you're going far too fast to be able to gauge it.

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