Nice TD! 4/5 & favorited. One thing, if research is allowed to progress between waves, why not just make it instant (only between waves) instead of having to wait for the progress bar to fill?
My Awesome Trip (28 Orbits, 83k+ miles) - Warning, this will take a few minutes to complete
||R|1,451,136,-44,1,603,267,-48,1,239,453,-36,1,138,280,-36|p,266,353,1,0,p,463,243,1,0,p,638,204,1,0,p,646,149,1,0,p,623,99,1,0,p,571,72,1,0,p,93,331,1,0,p,80,377,1,0,p,91,421,1,0,p,128,455,1,0|387,323,116,56,98,20,p,85,124,65,27,555,163,129,153,0,0,p,124,0,0,17,157,382,100,255,93,0,p,229,102,2,8|99.3|367|85|287||
Is this game trying to install a virus? It opened over 10 tabs in firefox and it's now up to 2,000 pop-up windows (thank god Firefox is preventing them from opening) and climbing rapidly. wth?
Just noting for my future reference, Won the game.... Balance: $299,000 Trains Delivered: 43 Trains Crushed: 0 Difficulty: easy Ecology Safety: 76% Monument Safety: 100% Ending Status: 2 trains entering correct stations (City & Tires) and 1 train engine just coming out of the lumber yard (unknown cargo).
Just noting for my future reference,
Won the game....
Balance: $297,000
Trains Delivered: 41
Trains Crushed: 0
Difficulty: easy
Ecology Safety: 90%
Monument Safety: 100%
Ending Status: 1 train on tracks and 1 about to come out of the lumber yard.
I found a glitch. When a single natural disaster occurs and two trains are near enough to it that both trains are destroyed by the natural disaster, it is registered as a train collision. The trains themselves were on separate tracks with no junction nearby when the event occurred.
What about a mode where you have to earn certain money amounts to progress through the ages rather then automatically progressing? Not as a replacement of what's already in the game, just an additional mode for the game. btw ... 4/5 & favorited.
Since we're working in such a confined space, having a bubble pop-up to indicate the cargo of a train about to come out of a station would help greatly. Have the bubble pop-up at the same time the lights come on.
If it's the concept you are calling "stolen", then every racing game, every dice game, every card game, every other game out there has also been stolen by your definition.
Stolen? please explain from where. It may have similarities, but it is not stolen from deconstruction. This is far better. Deconstruction is full of glitches and has control issues.
I like it & can't wait for the next version. But how is it possible for a warrior on foot to be able to use a lance to its full potential as a weapon, in close quarters melee in a dungeon none the less. lol Anyone for BBQ Bat? lol
Interesting take on a TD. As already noted, there's a glitch with the ranges (weapons shoot far farther than the range limits). Would be nice to see archer levels without having to click on them. Also, should be able to spend the money earned on buying buildings after it is earned before the next wave starts (it wouldn't let me do it anyway). Controls were kind of jerky, but that could have been my PC.
Found another glitch. I was pitching, batter hit a liner to the outfield. He tried turning a single into a double, but my through beat him to second and he was out. The out registered, but he remained on second base, and even took third when another batter grounded out. Finally, he was heading home when I got the third out on a grounder. I wonder if his run would have counted, even though he was the first out of the inning.
Cool game, but ran into a glitch. I was in the field, opposing team hit a liner that hit the outfield and rolled out to the fence, right over the fence and into the stands. Batter rounded the bases and four of my fielders are up against the wall running in place trying to get to the ball, which is just laying there on the steps in left-center field stands. Can't do anything but reset.
Not bad. Needs a course map & turn warnings/markings. Also, why do all of the turns need to be 90 degrees? Could use a S-turns, or perhaps a hairpin tun. Keep it up!