screen size is a little small compared to when played from crazymonkey or newgrounds. still a fun game, although the text *is* long and pretentious. I still want to know what's in that underwater temple.
more boring than watching a brier on TV. and that's saying something. without a possibility to, like, actually *curl* the stones, there's not much to it.
with three maxed-out ball-shooting (um...) trees you can get to L24 in hard mode, I added a fourth to be on the safe side to win the game. Serious balance issues.
easy peasy (well, on easy mode at least). suffers from same gameplay issues as original flash empires: you spam down the right towers and sit back and wait.
boooring and buggy. floating score and time in the middle of the screen, at start of game you're moving down and hit the floor shortly (and die), useless "go>" buttons.
Upping the average by giving it a 2/5 "lousy". There's a teensy bit of gameplay in here, which isn't engaging at all. Actually, let me drop that to a 1 .. the hit detection is lousy, and the farts just too annoying. Where's the mute button?
nice, but the game concept has been done. i forget which title. looks pretty good though. (and don't forget, darmstadt has a really good kartoffelhaus)
just .. no. tic-tac-toe, no matter how nicely done (graphically quite nice, gameplay is *slow*) just isn't a good game. the only way to win is not to play at all.
shouldn't a racing game impart a feeling of speed? upgrade system is painful, why go through two menus? i think i *will* look out for cosmic crush 2, thanks.