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aefields' Comments

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Night the Card/Defense Game

Play Night the Card/Defense Game

Apr. 10, 2014

Rating: 3

Interesting concepts. A nice feature for beginners would be to warn you when you're about to cast a tower without an attached spell - or a spell that won't do anything.

Elements

Play Elements

Apr. 03, 2014

Rating: 2

@huntmedown: I tried firecell - upgraded version. Lost 3 out of 4. You can't get a positive win ratio fighting false gods - not unless you only fight the one the oracle predicts and build a deck with upgraded cards specifically against it. Telling beginners to "farm" false gods is cruel.

Elements

Play Elements

Mar. 17, 2014

Rating: -1

Sigh. My Buddha's belly comment failed to amuse. Sorry. Maybe I should have added a ;-)

Elements

Play Elements

Mar. 14, 2014

Rating: -3

Rubbing the Buddha's belly doesn't help in the oracle.

Garden of War

Play Garden of War

Mar. 12, 2014

Rating: 0

I checked out Insanitysplea's claim. Slay claims to be from 2 years earlier to this. Does anyone have any information to the contrary? Not that copying games is anything new or uncommon, but don't vote a comment down if it's true.

Elements

Play Elements

Mar. 10, 2014

Rating: -8

It is such a shame that you cannot see what hapened in the game. Such potential, harmed by such easily avoided flaws. Seems like that's humanity, defined.

HD Spectrum

Play HD Spectrum

Feb. 15, 2014

Rating: 2

vpala, the challenges are off balanced on purpose - to make them a challenge. Some are easier, and some harder. I found "Technowall" to be easiest to build a killer deck against. I find the ambushes to be the most difficult. I don't think your card draws are affected by a 'cheat' routine: if it's really random, you will get horrible draws sometimes, just like in real life. Also, what do you mean by "37 rounds on insane mode"?

Crossword Puzzle

Play Crossword Puzzle

Feb. 05, 2014

Rating: 0

When you make a crossword puzzle, you have to make sure your definitions are correct. Some of these are wrong.

I Am An Insane Rogue AI

Play I Am An Insane Rogue AI

Jan. 28, 2014

Rating: 0

Documentation. Documentation. Documentation. It needs to be easy to access and complete. Example "Reset saved game" is unclear, so there needs to be a big, obvious link to the documentation which says exactly what this does. Does it delete all saved info, or does it take you to your last saved position? Or something else? To all game makers (all programmers): if it's worth making, it's worth documenting. If it isn't worth documenting, it isn't worth sharing.

Elements

Play Elements

Jan. 24, 2014

Rating: 1

Come on, edc. Having a log to see what happened IS important. It can be really frustrating not knowing what happened.

Elements

Play Elements

Dec. 16, 2013

Rating: 1

Hey, sorry you all don't like to hear it, but it's the truth.

Elements

Play Elements

Dec. 16, 2013

Rating: -8

@dugong: Well, yes, phase shield is way overpowered. Do what I did: as soon as you can buy and upgrade, make a deck with part ether and phase shields. You win. Just like me. But, please, don't put phase shields in your arena decks. Use them against arena. Don't put them in arena. My score today: 31629 - but I don't use phase shields against humans - it's just too lame.

Legacy of Heroes

Play Legacy of Heroes

Dec. 13, 2013

Rating: -9

did not load

Book of Mages: The Dark Times

Play Book of Mages: The Dark Times

Dec. 13, 2013

Rating: -2

Nobody at the arena ever? No fighting? WTF?

Elements

Play Elements

Dec. 12, 2013

Rating: -3

Pkmn: "This one is a grindffest, and it is the same for all of them I've played, except for some sandbox-ish simulators for popular card games." Compare any real-life CCG. Or, for computer games, Etherlords, Wizard 101, Spectromancer ... The advancement pace of Etherlords is near perfect.

Elements

Play Elements

Dec. 11, 2013

Rating: -2

"Any CCG (Or TCG) is a grindfest." Fail. You have obviously not played many such games. One of the nice things about CCGs is that they don't have to be a 'grindfest'.

Steampunk Tower

Play Steampunk Tower

Dec. 10, 2013

Rating: 1

Provide some way to progress even if you have to go back to previous levels to do so.

Steampunk Tower

Play Steampunk Tower

Dec. 10, 2013

Rating: -1

Full documentation outside the game, please.

Dragon Age: Journeys

Play Dragon Age: Journeys

Dec. 10, 2013

Rating: 1

No, no, in game tutorial is insufficient. Post a link to full documentation.

Steampunk Tower

Play Steampunk Tower

Dec. 05, 2013

Rating: -4

Too bad one can't progress when one is stuck. If one goes back and wins a level there should be at least a small advance. Otherwise, why challenge levels one has completed?

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