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I Have 1 Day

Play I Have 1 Day

Apr. 26, 2011

Rating: 3

This is truly fantastic, and very original. Love the graphics and the music. The only negative point was how to quiet the town crier; funny, but should have been implemented differently.

Gravitee Wars

Play Gravitee Wars

Nov. 16, 2010

Rating: 0

Infinite money loop: 1. Play level 1: aim at training bot, release mouse, wait for victory screen. 2. Repeat a few times using "Replay" button. 3. Invest all earnings into more life, as you get a bonus for total remaining life at the end of the round. 4. Repeat steps 1-3. 5. ??? 6. Profit! You can get around $12,450/round once all your guys are purchased and have max life. By far the fastest and easiest way to make cash. Takes minutes to max out everything. Aside from that - good game!

Bunny Flags

Play Bunny Flags

Oct. 09, 2010

Rating: -1

Hard badge not working. Argh!

[Visible] III

Play [Visible] III

Sep. 18, 2010

Rating: 4

To me, personally, this is not fun; it is just memorization of longer and longer patterns. Failing to remember the pattern results in death and starting again, until you successfully memorize the pattern. I think a bit more variety would help enormously - some different music, some visual variety, some interstitial plot, anything, really. The sparseness of these elements detracts from what could be an interesting game.

Shopping Cart Hero 2

Play Shopping Cart Hero 2

Apr. 17, 2010

Rating: 0

The Monkey's life does not refill, even between jumps. If at first you don't succeed.......

Einstein's Riddle

Play Einstein's Riddle

Feb. 07, 2010

Rating: 0

What would have been useful here is a way to "lock in" the set of choices you have made before, so that you can do some of the permutations without forgetting which things you KNEW and which you were TRYING. Granted, in the end, notepad (or a pencil and paper) do eliminate 100% of the guesswork... but still, it would have been nice. This was a fun brain teaser.

William and Sly

Play William and Sly

Jul. 31, 2009

Rating: 0

A work of art.

Pixelvader

Play Pixelvader

Jul. 28, 2009

Rating: 0

Starts slow, gets moderately good, but never actually gets beyond that. Not bad, not great, but deep enough that it might be worth some badges.

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Mar. 04, 2009

Rating: 0

Funniest game I have ever seen on this site, and I've played a lot of 'em. Very high quality stuff. I agree it could use a bit more depth, but as it stands the sound bites and animation clips alone make this worth a 5-star. Excellent time waster. Hoping for a sequel!

Frantic

Play Frantic

Nov. 06, 2008

Rating: 0

Worth some money. I liked it. If Tyrian and Solar Striker had a baby, this would be it.

Ether War

Play Ether War

Oct. 06, 2008

Rating: 0

Colors are the key to this game's fun. The visuals are stimulating, which makes up for some other somewhat-dull play. The pace is great, however, and largely makes up for it. I think it's worth some badges. Nicely done.

Z-Rox

Play Z-Rox

Sep. 21, 2008

Rating: 0

Innovative. As a concept, I think this is great. In practice I think there is a bit too much overlap between shapes, such as "S" versus "5", and so on. You could take this game to some further interesting places, I think. 5/5 anyhow, for a refreshing idea in our modern day of tired game ideas. Innovation++!

Epic war

Play Epic war

Aug. 22, 2008

Rating: 0

Strategy for "The End": A: Spam hobbits constantly. B. ASDF as soon as boss is in-range. Make sure your arrows are not just passing through the top no-hit area. C. Alternate between archangel and dragon; for each archangel send one dragon as soon as you have enough mana to do so, then wait and send another archangel, then another dragon, etc. This works because of the different speeds of the units: the hobbits are dirt cheap and basically don't matter, except that they fil in the gaps when your angels and dragons are dead. The angels and dragons have different HP and die at different times, staggering the boss' movement and bringing it to an average of a crawl. I was able to beat the boss without taking a single point of damage to the castle in this way.

Kongai Launch

Play Kongai Launch

Apr. 25, 2008

Rating: 0

... I must get the highest score on this game!

Sonny

Play Sonny

Apr. 15, 2008

Rating: 0

This is fantastic. Very high-quality stuff. Let's see more zones!

Anika's Odyssey

Play Anika's Odyssey

Nov. 21, 2007

Rating: 0

This game has character. You can tell the authors really WANTED to make the game. Wonderful!

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