I would have to agree with many others on key pricing. Or at the very least a lack of scaling of their costs. Giving a ~lvl10 a chest they can't open without paying is a bit "ridiculous". Saving the chest is not much of an option either, by the time they have the gold for one rare chest(or a ranger) can have 10 rare chests and would need to have past up many more common and uncommon chests.
Thanks for the feedback! We agree there's still some balancing to be done.