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agentnarwhal's Comments

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Clandestiny: Chronicles of Logan

Play Clandestiny: Chronicles of Logan

Mar. 22, 2013

Rating: 3

I didn't have an issue with the cipher, it was laid out totally fine. Hang in there is the password and based on the cipher you have to move the letter to the one after it a becomes b, b becomes c, etc. So hang in there becomes iboh jo uifsf. Random but succinct. I enjoyed that you could have multiple endings though I wish this had been longer. I enjoyed it a lot.

Hell on Duty

Play Hell on Duty

Mar. 13, 2013

Rating: 6

A lot of negative stuff. I enjoyed this and thought the artwork was really fun to look at. The game was easy but still entertaining.

Kolobok: magic mushrooms

Play Kolobok: magic mushrooms

Mar. 13, 2013

Rating: 2

Nice game though I wish that the difficulty had hit prior to level sixteen. Still, I really enjoyed playing this and I look forward to more games by this developer/team.

Developer response from Wertolet

Thank you!

Ladythug

Play Ladythug

Feb. 28, 2013

Rating: 0

What's the point of having a finish sign when nothing is finished but simply reset? I don't mind the graphics or even the moderate lag, what I do mind is that it feels too wandering and aimless.

Love Road

Play Love Road

Feb. 28, 2013

Rating: 1

The controls on the wood pieces needs to be tightened up a bit. It's odd feeling like I'm working in outer space with the items.

Nyan Souls

Play Nyan Souls

Feb. 28, 2013

Rating: 0

For some reason it won't let me change characters, if I press a the screen simply shakes but s and d have no response in anyway. If there's a place to unlock them then I haven't reached it. The double jump isn't as clean as it should be and not being able to run while jumping is somewhat annoying. I like the look of the game but it needs a smidge of touch up to make it feel more smooth.

Little Wars

Play Little Wars

Feb. 11, 2013

Rating: 0

While I enjoy the difficulty I feel that having to redrag to attack a base multiple times is unnecessary and could be improved. I don't mind the drag to attack TD games but there has to be something that makes it stand out more. I think the game could be a great one if there was a better balanced system, actual strategy, and upgrades.

Ultimate Army

Play Ultimate Army

Feb. 11, 2013

Rating: 33

Pretty good game though it would be nice if a base would continue attacking the target you chose no matter what. It seemed silly when a base would run out of fighters then you would have to reclick your original target once the base had regenerated. Having to redo the targeting seemed wasteful.

Magic Blaster

Play Magic Blaster

Nov. 16, 2012

Rating: 0

I had the same issue as Stonearm. Hopefully this gets fixed :[

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