Spleen
Jun. 02, 2010
Under rating threshold (hideshow) This is really quite a nice, intriguing game. I enjoyed the fast combat style that didn't drag on, and the economical elements. Guilds were a good option as well, although I find it a little annoying that even if you are decently ranked in the Buccaneers guild they will still attack you, forcing you to kill them and raise your rep, which is not good if you're trying to lower it. All of this would make the game fairly high ranked, except for the lack of clearly marked save/ heal buttons, as well as all these darn glitches! I've had to refresh the page multiple times when I've attacked a city and gotten stuck in an infinite travel loop, as well as other stuff like that. All things considered though, I'd say this game scores a solid 4/5
Nicely designed game. Good graphics, good sound effects... but really badly balenced. Its possible to complete the entire game using just the 3 towers you start off with without loosing any health on any level, thus showing the game is far too easy and that buying any towers from warmart is pointless. I only ever used the option tehre to increase my starting money. The sniper missions while a decent distraction, get too repetative to want to play more then a few times. Also, far too many waves per level. Watching 40 or more waves of similar troops adn tanks go by get boring really fast. Game needs difficulty balencing, and more variety to keep it interesting. Right now an average 3/5, but with work it could easily be a 5/5.
I love all the madness games, I have played almost every mod and the only ones I dont like are those that glitch too horribly to play. I loved the madness series on Stickpage.com and I think this series has a lot more potential that is not being used!
Wow I hope you develope this more, add more features, also this game needs a compound where you can take civilians, scientists, and pilots. It'll be cool as will if there was a recruitement cabablity, such as reg police, SWAT, then later on Spec Ops. The game needs more squads, and or better units per squad, there should be a system such as money, supplies, funds, or points, to get more units, upgrade existing ones, and upgrade defenses. I have a few ideas for the game myself, I'll write you, when I can.