@Zanguy Yup, I'm on my 3rd rebuild of the map room level 2. The badge has been awarded to countless others, so it must be possible... I'm going to try to be online when it is about to complete this time... maybe the badge only awards if you rush it.
Okay, no, the "End Now" isn't just bad at simulating the computer's FUTURE, but screws up the PAST as well. My ball is the first to go in the hole, I click the button, I get last place for the hole. Very aggravating.
sucks to get to level 13 playing only as medic only to find the level has no cover, no teammates, and requires holding multiple points. Guess I picked the wrong class.
@SukinaShinja It isn't Kongregate's fault, the developer for this game has a habit of giving broken versions of their game to Kongregate and then not fixing them. Another such game is Backyard Monsters, and while it "works", it has game breaking bugs and hackers all over.
So apparently building a level 2 map room will cause your base to get annihilated daily by people with hundreds of times more tech than you.
Adding insult to injury, I didn't even get credit for the achievement...
For those who don't want to be "blackmailed into liking a game on social media", unlocking the last 4 levels doesn't require you to like them, it just requires you to click on the links to their pages.
...how would you "like" something on twitter anyway?
putting a boss in the game that only paladog can damage is just mean when there's no advance warning that the boss works like that. My equipment is meat mace, heal mace, and poison mace... he was unbeatable. =/
Am I to assume the titular rage is when we discover we've got all exp available in the level and still aren't a high enough level to continue, with no way to leave the stage except refreshing the page, and then realizing that game doesn't autosave? This'll teach me to try to play a game without reading the comments first huh.
The second wagon level is simply ridiculous on hell mode =/ I got through the first 17 levels with very few losses, but apparently level 15 and the first three unit types aren't going to cut it. Time to grind I guess...
Would really like a "autosummon" checkbox for each unit that summons them when the cooldown and food is available. It gets tiring holding down or mashing the appropriate number
Important if you use the Keyboard Control scheme:
In this game going at diagonals is extra slow, if you need to run away run directly up, down, left, or right. Took me a while to notice because I always travel diagonally in these games, and I was gimping myself as a result in this one...
I won the game before I had the chance to purchase the final upgrades, so now I need to replay from scratch if I want to see how OP the upgrades get =/
While the animation is certainly impressive, I'd prefer simpler animations if it meant moving and waiting for enemy moves didn't take as long.
gameplay > graphics