Nice game, some levels are too tough to beat without grinding exp for me tho. Only one question remains - what the hell is this skill which adds 5 undead charges to caves? What are caves? can't find them in buildings or towers. It feels like I put five points in something what wasn't actually added to the game?..
First and foremost - loved it. This game is very nicely done, makes good points and the ending is spot on. Also Phoenix Wright reference, yay.
The only problem was inability to present the points I _really_ want to present, but no such option is given. Not as though it CAN be given, but it irritates a bit - in a game that requires actual thinking abd analyzing of arguments, if game doesnt' present you an opportunity to say something close to what you want, it breaks the gameplay a bit. But I'm grateful to even be able to rise this point - it shows how well this game is.
5/5 overall, great job. (and sorry for my english)
something looks wrong with this hard badge levels. Even on "Mono hard" game begins to spawn strange pieces - like line shape in corner, or ) ( shape at edge of the screen. Some combinations sure look like they are mathematically impossible to connect fully. Either it's level generator who's broken, or there are additional rules to such cases. Like "a piece is fully light if at least one of it parts is light". or "you don't need to light not-node shapes".
I -hate- this medium badge. The game isn't reacting to Shift, so every time I fail on purple stage. And in switch mode you can't avoid having purple stage at least once before 40 seconds run out.
All that said, I like this game.
completed as a Burning Hill mage. And you know what? They are OP. The only one enemy I had troubles at Great Mage elections was my clan leader. Really, Mana shield / Attack+AddHigh+AddLow+IncPower+ManaAttack+Combined combo kills EVERYONE who don't have Mana Shield. Stack your special to 80+ with Increase Special and end the whole fight in like 6 rounds.
(Field at night)-Z-Z-Z-Z-Z-Z-Z-Z-x,dldXeqdXdl-aczbNbu-ccS-cdlczdldXeq-aeqfciY-edldljn-aiY-afc-ciYfceqdXeq-adldXeqeqeqfcfvfvdXeqdl-cdl-adldljn-aiY-afc-ciYfceqdXeq-adldXeqeqeqfcfvfvdXeqdl-Z-Z-Z-Z-Z-Z-M,ck-cbk-cck-ccK-cck-cbK-ccX-e!!-aax-cbK-ccX-cbk-cbk-caX-cck-caX-a!!-aax-cbK-ccX-cck-cbk-caX-cck-Z-Z-Z-Z-Z-Z-M,-jiY-afc-aeqdX!!-ieqfciY-a!!-afc-aeq-adX-ceqdXdlczdl-adlczbNbNbNbNbubububudl-adldXeJ-a!!-afc-aeq-adX-ceqdXdlczdl-adlczbNbNbNbNbubububudleqdXeqdl-c!!-Z-Z-Z-Z-Z-Z-E
Just found that when you make a cross by using two conveyors, robot will follow same the direction he entered this crossroad. Helps a lot when you're stuck because of color assimetry
last level sure is tough. Thing that scared me the most was exit banner in middle of nowhere RIGHT OVER GODDAMN FLAME. Missing it after 2-3 minutes of running from the boss was... hmmm... grievous.
Why did you do that to us, oh Ubisoft? We will buy new PoP no matter how much will you advertise it, so just quit messing with my brain : this flash game sucks. In fact, it even discredits all your efforts. Seriously.
I hate all this new MMO games. They all are stupid and repetetive, and they are all over the main page, with all this new badges being like "play-a-week-this-stupid-game"
goddamnit! can anyone explain to me, what should I do in boss fight on level 5? I can understand stages 1 and 2? but the third one pisses me off. I hit "up" when the dot is on "up", and - BZZZT! - I'm killed and my castle ruined. FFFFFFFUUUUUUUU.......!
hmm, I like it. But I can't understand what are this "shattered eg" signs on level map, what do you get by bying "secrets" and where to find the last rune piece on 1-3. Does anyone know?
The cave is where your gems are (at least in the beginning of the level) %)