like this game BUT there are big scaleing issues! its madness that buildings do 0,000001% of total production. Maybe u should scale the income/building with the nr of the same building so that the more uve got the more each produces.
trophies should affect all trees. With many trophies the demonic tree is far better than any other. It feels like the clicking dmg in this tree (with skill) is higher than the clicking dmg in the elf tree...
Think that the new undead heritage upgrade is far too weak. In the deamon tree i ve got 21 assistants... what are 3 more? the undead tree should give like another 1% to all earnings/hr or something like this
what i really dislike: u cant enjoy this game without an auto clicker! Clicking manually has nearly no effect on the game and the passive production is so low that it takes weeks to progress.
i like the idea of this game but u should make drastical changes. Eg reset the gem costs when u reset. Decrease all upgrade costs. Clicking is useless, u should get about 10 times as much money when u click active
like the game but the process is far too slow :( it takes 4ever to achieve something. Although u own every building and got nearly half of all achievements
i thik u should change the consumables. They are a nice idea but they should last far longer than eg. 5 seconds. Maybe 1min or even 1hr so that they really have an influence. Now the drop rate is really low and useing them gives u nearly no benefit except the healing scroll
Yeah but that has its purpose. You will notice that you appreciate items much more now. Before the update people were running around with literally hundreds of healing scrolls... wonder if they've even used them all yet :D
Yeah but that has its purpose. You will notice that you appreciate items much more now. Before the update people were running around with literally hundreds of healing scrolls... wonder if they've even used them all yet :D