It was fun for the first level, despite the lag and the oversensitivity of the mouse aiming, but I'm not particularly a fan of the second level consisting solely of falling into an infinite sea of featureless red.
The getting stuck in ceilings seems to happen consistently in specific places and nowhere else, so I've been trying to report those spots (such as in the really tall cloud room at the left edge of the platform the middle door is on).
I keep getting stuck in the ceiling in the really tall cloud area, above the leftmost of the three rectangular platforms a little below the middle door.
It would seem that if you jump and hit the bottom of the platform right above the larger bunch of spikes (the ones on the floor) in the room in the caves with the golden balloon-asking elephant, you consistently get stuck in it. Or at least, two times out of two I've tried it.
Why am I so bad at this? On the level with the cats, I was a fraction of a centimeter from the goal when time ran out on my first try, and every try since then has been about 5 cm less. Which makes no sense since the growth is exponential, but apparently I'm getting worse at this at an increasing rate.
most attempts to look around can only show you close-ups of walls. This would be a great game if you could see enough of the puzzle to solve it by logic rather than jumping around randomly hoping you'll eventually figure out where the exit is.
I took a break from the game, came back, finished a level, said "awesome", and then remembered that she was about to say it too. I think I got her tone of voice as well.
I hit a champion ninja with 1750 HP with 5 meteors, each doing 400 damage. It still got one of my gems out of the crater/gem nest/whatever that is. I hate ninjas so much.
There are definitely a few bugs here. I've been ignoring the fact that it usually won't let you put anything in under a bridge or above an energy bridge; that just means you need to delete the component getting in the way, put in the new component, then put the old piece back. However, during an attempt to use the fact that you can modify what you've built while the ball is moving, the game froze up (also freezing the rest of Firefox) and when it unfroze I had infinite energy bridge blocks. That was definitely not right.