I'm enjoying this so far, just noticed a slight visual bug -- when you enter the Winding Tunnels from the Twisting Way, the screen begins panned far to the right so you can see the "void" behind you, and then quickly pans to the correct position.
Cool game, interesting & original puzzles. One suggestion: Allow players to see what color an enchanted door is blocked by when they don't have the matching orb - maybe an aura around the skull of that color or something? Would be very helpful.
I gave this a 2/5. It's a nice idea, but could have been pulled off a lot better. It needs a save option, more graphical polish, and a smaller window size. Also, I typically finished levels faster than the in-game dialogue would take to display, so this needs to be changed.
This is great. I like the innovative control system and nonverbal UI. I didn't ever think it was possible for such a simple-looking game to still be so beautiful. Nice, intuitive powerups, too. I do wish you could shoot and move at the same time, but outside of that, good work. 5/5.