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WORLDS Builder: Farm & Craft

Play WORLDS Builder: Farm & Craft

Nov. 17, 2019

Rating: 8

disappointing mobile style cash grab if you are overburdened with money, please paypal me and i will send you a video of a chest opening or a prizewheel spinning

World explore

Play World explore

Apr. 08, 2019

Rating: -13

another idle game :/

Paper Knight Quest

Play Paper Knight Quest

Mar. 24, 2019

Rating: 1

this is one of those gachapon hero summon simulators. heavily p2w, avoid like the plague

Idle Harvest

Play Idle Harvest

Mar. 22, 2019

Rating: 704

local farmer sets in motion a nightmarish never-ending day as he struggles to pay mayor to turn off the sun

Stormbound

Play Stormbound

Sep. 26, 2018

Rating: 12

Game mechanics are too simple and flawed for any further investment into the game. Most cards are just stat-sticks. P2w upgrade system using multiples of the same card which increases their stats, taking out much of the skill of the game as you're never going to be fighting on an even playing field. You will never win against someone with higher card levels due to how simple the cards are: the strongest cards in game are textless balls of stats. Go grind 30mins per match for 5 coins or NOTHING, keeping in mind it takes 100 for a pack of 3 commons. You'll solid grind for months just to get out of bronze tier btw

Enigmata: Stellar War

Play Enigmata: Stellar War

Apr. 23, 2018

Rating: 6

absolutely fantastic game. novel take on the tower defense genre. hundreds of hours of replayability, and best of all NO MICROTRANSACTIONS for a mobile game! gems like these bring you back to the golden age of browser flash games. one thing though, the weapon "the legend" is spelt as "the ledgend" which idk if is intentional

Battle For the Galaxy

Play Battle For the Galaxy

Apr. 21, 2018

Rating: 1

mobile freemium p2w. the concept has been done many times before, you are essentially paying for graphics. avoid! avoid!

Developer response from amtgames

There is no so called "global win" in mmo games. you meet opponents with different progression levels and try to win in particular battles. Payments only influence your progression speed. But on each progression level you can be competitive without paying. Also there are modes available where conditions are equal - raid and duel.

Sort the Court!

Play Sort the Court!

Feb. 21, 2018

Rating: 4

my butler is my drug dealer

Reachin' Pichin

Play Reachin' Pichin

Feb. 11, 2018

Rating: 6

your objective is to infiltrate the sky people's domain and tear down their construction efforts

UPGRADE COMPLETE!

Play UPGRADE COMPLETE!

Jan. 31, 2018

Rating: 2

change it so that upgrades cost real money and you'll have a standard mobile game these days

Reaper of the Undead

Play Reaper of the Undead

Jan. 30, 2018

Rating: 3

max projectiles max fire rate max power = I have become a lawnmower

Spellstone

Play Spellstone

May. 26, 2017

Rating: 10

least balanced game i've ever seen the only strategy is to spend money for legendaries. if you're f2p you'll never compete the business strategy is also ridiculous. 90% epics/legendaries while the drop chances are 75% common 20% rares 5%epics mean you'll be getting the same pool of commons over and over again unless you spend money. do not get trapped into this game, there are so many better games out there

Monster Battles: TCG

Play Monster Battles: TCG

Oct. 20, 2016

Rating: 8

how to get gold there is nowhere to grind: map levels redo drops no gold, no one in pvp (plus it lags too much), tournaments too RNG with really bad time investment/reward ratio, and inevitably stuck at map somewhere so cant just keep clearing forward and also those constant frikken ads for microtransactions get incredibly annoying

Crafting Idle Clicker

Play Crafting Idle Clicker

Sep. 19, 2016

Rating: -5

great. another idle game. with microtransactions.

Aisleen

Play Aisleen

Feb. 10, 2016

Rating: 2

more duplicates increase probability of drawing into that card, you can unlimited cards per turn if you can combo well instead of going for muse just stack curiosity because they can draw another curiosity but muse will end after rest. The strategy appears to be to grind early turns (make sure not to attack them, they won't attack you) for inspiration points and use quick sketching for inspiration>curiosity>gore>meditation>stab>anything else cards. Build up gore combo once you have enough inspiration and curiosity cards such that you can continuously draw enough of them to give you like 20 inspiration points for gores, then use a meditation if you run out of these combo cards. Once you feel like you have built up a big enough gore combo use the stab or other attacking card, I think i had 8 of them for 256x damage and one shot the last boss with a stab lol

Developer response from cheng3939

LOL!

Swords & Potions 2

Play Swords & Potions 2

Jan. 17, 2015

Rating: 1

let's build our shops in the middle of the road, that way travellers will have no choice but to come in~!

Super Duck Punch!

Play Super Duck Punch!

Jan. 17, 2015

Rating: 5

very one dimensional game encouraging button mashing with no sense of strategy, complete absence of other mechanics. kicks and punches take too slow to register allowing for large windows of vulnerability to get knocked down or up. on 10x big animal levels there can be periods where you will be immediately stunned after getting up, preventing any sort of retaliation. not optimized, massive frame rate drop, many bugs such as being knocked up so high your character disappears. would give 0/5 if possible

Idle Mine EX

Play Idle Mine EX

Jul. 09, 2014

Rating: 0

needs to add small things like upgrade levels for each upgrade

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