Perhaps red neurons could appear further ahead rather than right in front of you. It is somewhat annoying to have the game ended when a red neuron suddenly appears on screen and takes all of the nodes within range of the one I just connected to.
The game was fun, although the crowns were the only thing that really took time. That and improving the total time. It gets pretty intense.
So far I have: 3s on Lvl 2, 4s on Lvl 6, 3s on Lvl 10, 1s on Lvl 15, and 2s for the rest for a total of 37s.
I find that the player usually begins with a handful of low cards. This causes that AI to take them, and in the end, the AI has the low cards. I think that this is why people are finding the AI relatively easy to beat.
The level 11 challenge is working properly. Damage knockback isn't shown on the screen with an indicator. With the mutant set equipped, I just shot the flying things twice with a level 5 Quick Silver and they would die after they attacked me once or twice.
Awesome. I have 8min 31sec as total time. I can probably improve time by another minute, but that will have to wait until tomorrow because my wrists hurt. Bleh.
Stuck at 99.5%? Beat the nightmare. You will receive the "Dark Gem" entry on your codex. You should be at 100% then. However, the computer still won't work until you level everything to the max (e.g. Run, Jump, Collect, etc.).
It's not really a save problem. The .sol save location was changed and if users copy their .sol file to the new folder, they can access their saves again.
This game is on the front page because it has a high rating and was recently uploaded. However, there are not enough votes yet for you to see the actual rating (it's under judgement, so that people don't bias their votes by looking at the current ratin when the game is still new).