Very well done. It was logical and challenging, yet not TOO much of a pixel hunt (there were a couple locations that took me a bit to find, but I found them eventually without help). Nice job. I look forward to more. Oh, the music was fitting as well.
I don't know where the bug report button went, but level 22 freezes with nothing but the "loading" transition screen and the menu buttons (and maybe a little background) on the top border.
The platforms disappearing when one touches them on a place that is not on the top is a bit odd to me, especially since they don't reappear and touching them by accident is really easy.
I'm hoping that I get some sort of super wrecking ball at the end of this if I complete the game because, as a completionist, not being able to get 3 stars is getting on my nerves... not even on level 1!
I didn't go back to the old one to see what the original comments were; however, this was very easy, the music was the same (for dear God get rid of it), and a lot of creativity is needed. Just scale the level difficulty (and music/b/g sound correctly) and this could be a good physics game.
Very solid chain reaction game. Good music and colorful graphics, as well as the added depth via the upgrade system, achievements, and the other "targets" on the game board. I'm really enjoying this.
Fixed