Please add that stars give a few % points of dmg and/or rate if you keep the whole calcium reset thing. maybe 1000 stars = 1% of both dmg and rate or something
you use a button active check so please add the according click dmg functions. also make it so the unlocked characters can be upgraded while they are dead.
Hmm.. I figured players might enjoy leaving the game running for a while and coming back to a screen full of orbs. I may add auto collect in later though.
@Darkgarret agree on sell by level. some white items are better than gold/yellow ones if they are higher level. About skills, only the gold buff seems relevant at this point. everything else is done better by classes.
% stat increase doesn't include buffs. so if you have 100 base, 200 buff and 10% stat increase item you get 310 instead of 330. I might be wrong but adding a 20% item didnt change stats by much. SKL ability power %
30min for 1 hp is too much. 5min would be ok if you need that annoying mechanic. Who wants people to play their game anyway right? - 2nd, why do I have to click twice to use a skill?
I'll add a hover for computers, have to figure out something else for mobiles.