in-game tutorials needed for:- 1) whipping limits 2) how green orbs work 3) when souls/artifacts unlocked 4) how to earn souls. all these features are not self-evident and should be described via a pop-up in game.
this is like a low-fi version of Enigmata: Stellar War... but the first stage is waaay too difficult. fuel is just annoying and unnecessary. shields need to be a bit less random -- they sometimes block unnecessary hits while letting other hits through for no reason. rockets need to stop patrolling the entire play area for targets -- highest hp often gets killed before they reach, then they u-turn and fly across the area for the next dead target. otherwise, i think it's pretty fun!
not sure why this awesome little idler is not getting more attention! the progression is very well implemented, and the overall game structure works decently. badges please? and if possible... a forum? :D
@PIXARUS i assume you are talking about Energize (doubles the effect of next spell); powersurge just doubles your current DPS for 30sec.
and YES energize buffs dark ritual, so you get +10% DPS (permanent till next ascension). i just did it and noted the numbers.
is there any point to hiding the heroes' unbought upgrades? it's just annoying when i want to skip heroes with junk upgrades. please implement the same 'darkened preview' for hero upgrades like the achievements, so we can level only heroes with global upgrades when rushing.
UGH i thought the world reset was a skill. there is NO CONFIRMATION; do NOT click the last upgrade icon if you don't intend to reset. also, i only got a +9% gold income for a reset... which is utterly worthless after reaching lv100. DO NOT RESET.
just another simple quality of life improvement: allow the upgrade list to scroll via scroll wheel? right now it's very carpal tunnel to aim for that small slider and scroll half an inch for 5 upgrades per page... it would be a lot less annoying if i could wheel scroll it.
the long-ass badly designed updates list is ridiculous. having to click each item 70x to get lv700 is also ridiculous. can we please have a Quality of Life update before adding more random content which basically makes everything more ridiculous?
glad i paid 10bn angels. now i know that lemonade is 4th best income per-second (1st: oil, 2nd: bank, 3rd: cinema) -- at least for the 400-700 region (lemonade is at 1,000).
would be fun to have monocles / steeds / boats / etc as equippable items with certain random bonuses? that way we can have an inventory and shop+equipment segment to the game...
got the normal upgrades done and reached "end point" and i still don't understand how the size mechanic (or the health) works!? do i gain health for eating those tasty ribs? btw, it's easy once u get the 20mil heal on bomb. 4/5
Hahaha! Alright, we can work on that. :) Better UI is coming though!