The biggest thing that needs fixed in this game is clarity. Things in the shop, tell us if they're consumed or permanent. Tell us how experience is awarded. Tell us what the mana count is for. Tell us what skills do before we buy them. Better explain what skills do in combat. For instance put a note that grid skills and repaint are specific to the color of the caster. Also fix the laggyness, add an ending, and for pete's sake switch blue and purple on the color wheel.
ok so learning to glide challenge, i bash when he's almost at the ground, he goes flying into the air, hits some creeps, goes too high, bash bash bash, not working, 3 to spare, not working, he goes into the clouds, crash, dead...fail
fight boss. boss attacks first, crit, combo, crit, combo, dead.....next try, special attack, dice numbers, where's the 2? where's the 2? oh, miss, boss crits, i attack = dodge....yeah how about a little more balance please?
wtf is this, shop upgrades bought with gold "since you bought this with gold you won't get it until you have about a billion clicks from guildies" are you ^$#@#^ kidding me?
found another bug - if you go into battle and accidentally click on the tavern after hitting confirm, you'll skip the fight and not be able to do anything