@ Deedz415 - Since you are at day 555, it doesn't really matter what weapon you choose. FYI I have a 5 slot bowgun (Rifle 205) with 2 Lv3 Auto Fires, 2 Lv3 Fire Rates and 1 Lv3 Leech Mods equipped and the damage is 473 and fire rate is at 20.6/sec. With these kinds of specifications, it just cuts through everything. So what is your specs for your Rapid Bowgun?
@ toiryelhsa - thanks for testing it out. I will need to do the same thing myself. It does reinforce my theory that fire rate will cause more damage as it will be "hitting" them more as the plasma ball passes through them.
You can get the Gravity Gun when you get the Ultimate Hardcore Medal which is to Survive 40 days in Hardcore. After that the next time you play a new game you will have the Gun in one of your slots. You can also find a Gravity Gun at the store but since it is random you might not be able to see one for quite some time.
But would a fire rate mod in a Gravity Gun be effective during the early stages of the game? I assume that the Gravity Gun is similar to a plasma weapon which shoots highly ionized material with sufficient momentum to cause impact damage in addition to causing high thermal damage. So by increasing the fire rate it should increase the electrons circling around inside the plasma ball and these atoms are then excited by these collisions, bringing them to a higher energy state. Therefore it will hit the enemy even more especially against the bigger armor enemies as the plasma ball passes through them.
@ RedeemedWahrior - thanks for the reply. So the only mods which are useful for the Gravity Gun are Damage and Leech. However in the earlier stages (before Day 100) I found adding an Anti Amor mod is quite useful since without it, the plasma will just pass through the tanks, ogres and other armored enemies and not killing them.
@ Nectarine - I always like to upgrade my Villas and buy chickens than to upgrade my weapons. The reason is because reforging a weapon costs alot, it uses up 4AP and take away the last fitted mod. In order to keep up with the game you must need to upgrade all your allies weaponry also. So it makes better sense to upgrade the Villa as it will upgrade the weapons (damage) for everyone.
Even though the laser pistol has low accuracy you can still get critical kills from it if you wait for it to cool down after each shot during the early stages. You can also equip it with an accuracy mod. But later onto the game (while focusing on your accuracy, cool and reloading attributes) the laser pistol is the most powerful weapon to have.
@ lightwired - why did you choose to have 2 nobles? Wouldn't it be better to have a diverse party? As each different ally will give a more variety of party skills. Have you tried using 2 Rogues (for extra cash making)?
@ lightwired - since Rogue doesn't learn bowmaster the bow gun becomes much less effective later on the game especially against dragons, tanks and catapults. The revolver has a very high damage rate (good for critical kills and at the early stages) but it doesn't allow you to kill in mass later on. I found that the laser pistol is good at killing dragons and other armored enemies due to its high damage and armor damage. If you focus on the Rogue's accuracy, cool and reloading the laser pistol will be a very powerful weapon later on.
Oh Another thing, during Boss Days you can just press "F" and all your allies will fire at will so it will cancel the unchecked boss attack. The "F" is also helpful if you have an ally focusing on air mobs but there are no air enemies around etc
One more thing, I find it useful if one of my allies have the attack Boss Unchecked. When the Boss shield is up, all the allies will still be focusing their firepower on the Boss regardless of the swarming enemies around it. So it is just up to you to defend the castle against everyone! So having an ally killing the other enemies when the Boss is around can really help.
You also need someone who knows the Active skill; Rogue, Noble or Ranger. Once the person knows it, focus on it immediately since AP is very useful. Before I upgrade the Villa, I will spend the AP to collect eggs, have dinner and rob visitors. Once I have the Villa, partying is then the main priority.
I said this before but buy and store repair hammers and grenades in your slots and keep your finger on the corresponding number because that is the only way to prepare yourself for the randomness of the game.
The only other advise I have is to plan your usage of money. What I do once I have a full party is to spend it on 1 chickens every day, upgrade to Lv5 Walls right away, Lv2 Repairman, Lv2 Trainer then Lv4 Storage. After that I will use the money on upgrading Walls mainly and then Day 30 something I will upgrade the Villa.
I am sorry also for being uptight but the people here just want to help. Anyway I am experimenting with Rogue now and it is a hard class to play with. I just got killed at Day 43 in Hardcore using the laser pistol and the BowGun as my secondary weapon.
FYI the team that I reached 350days in Hardcore were; Hunter (Bow Gun) as the main character, Guardian with Shot Gun, Sheriff with Shot Gun and Militia with Gravity Gun. Each ally had a leach mod equipped. The reason I got killed because I left it on autopilot and when I got back I just saw a huge wave of running bombers covering half of the screen. By that time it was just too late.