Game is based on luck, and as such, totally sucks...should never be badge of day, or at least easy badge since Day 10 is based on luck...at the very least if you arent going to make this game have better events and starting gold, remove that damn life fading thing.
"Sir, there's a tower that's at least 25,000 meters high!"
"So?"
"It's full of monsters!"
"Leave it be, what's the worst that could happen? Now where is mistress #12?!"
I am sorry, but screw this game...there are just some aspects that plain suck...and when people understand that this is all about luck, then any game about luck just sucks...
The game is ruined by the ninja's poor prioritizing skills...its not original, but still kind of fun, but the flaws and the overdoneness of this concept really put it at an average rating.
Hey there! While there's definitely some luck involved, (as with all TCG's) there is a rich series of tactical choices one can make depending on the cards you acquire over time, our forum is full of very useful tips on deck creation and tactical suggestion: www.clashofthedragons.com/forum as for the Energy bar: as you level up not only does your maximum energy increase, but your energy regeneration also increases so you can play for longer and more often. :) Thank you for your feedback!
Hey there! While there's definitely some luck involved, (as with all TCG's) there is a rich series of tactical choices one can make depending on the cards you acquire over time, our forum is full of very useful tips on deck creation and tactical suggestion: www.clashofthedragons.com/forum as for the Energy bar: as you level up not only does your maximum energy increase, but your energy regeneration also increases so you can play for longer and more often. :) Thank you for your feedback!