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Andarion's Comments

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DarkBase RTS

Play DarkBase RTS

Apr. 21, 2013

Rating: 0

Oh yes, I am not taking any stars I gave away, at least for now, in order to keep the rating up.

DarkBase RTS

Play DarkBase RTS

Apr. 21, 2013

Rating: 0

I really like how it looks, but it's also a collection of bugs I haven't seen before. Units doing what they want (stopping, ignoring commands, not delivering the ressources to the base, aso). I really like RTS games and I'd really like to play this one, but in this condition ... rather not. I hope the glitches and bugs will be fixed, because I'd love to come back.

Inferno

Play Inferno

Apr. 21, 2013

Rating: 1

Here is the psycho-clepto- firebot, getting a fire under control, but keeping a little flame on (like in the old days, before men were able to ignite a fire), before running around the house, collecting all the coins. I hope there will be a sequel, a more challenging one. I hope the fire will be the challenge next time, not running around the house in order to get coins.

Galaxy Siege

Play Galaxy Siege

Apr. 21, 2013

Rating: 0

Hahahamuharhar (insanely loughing while tearing my hair out) I just tried to come back on order to finish the last level ... but it looks like the game didn't save my progress. Every other game I played yesterday did, so this shouldn't be a a problem on my side.

Galaxy Siege

Play Galaxy Siege

Apr. 21, 2013

Rating: 0

@SuperheroofTime Oh, I forgot the Regens, I always have 5 of them with me. How am I supposed to dock more of the other weapons and shields? My Ship is completely full with all the tier3 stuff, the regen units and the 25% damage thingies (is their effect stacking? I tried using only one and all three)

Galaxy Siege

Play Galaxy Siege

Apr. 20, 2013

Rating: 2

I tried every possible combination of tier 3 weapons with tier 3 shields, still, the enemy hord of the last section of the last system keeps destroying my ship. Is this because of the lag I experience, or am I missing something?

Traverse

Play Traverse

Apr. 14, 2013

Rating: 0

I wonder why this game is using up res like the most gfx intensive games.

Super Villainy

Play Super Villainy

Apr. 11, 2013

Rating: 2

-Exploit Alert- I found an exploitable bug involving the pause function, working if you pause the game in the right moment while having a couple of lightning minions with you. Pressing pause in the right moment between the yellow charge and the release of lightning will result in a continuous lightning strike that will kill every boss in a short time. I had 4 Lightning Minions with me, and it only took a couple of seconds.

Frontier

Play Frontier

Apr. 09, 2013

Rating: 0

I found a bug (besides all those little ones during travel), I somehow skipped the Enforcer's Commander level in the Achievements. I am almost sure that I've been Commander before becoming Constable, but it simply doesn't show up.

Fly Squirrel Fly 2

Play Fly Squirrel Fly 2

Mar. 18, 2013

Rating: 1

The fatal obstacles are really annoying. Sure, it's kinda fun once or twice and you don't need to land the squirrel in order to get the money, but this is simply too much.

Droid Assault

Play Droid Assault

Mar. 14, 2013

Rating: 2

I'd really like a button to erase the saved data in order to start again after figuring out some stuff.

Run From the Sun

Play Run From the Sun

Dec. 01, 2012

Rating: 0

Is it only this game, or is a 2nd score not posted in the highscore table? My best run right now is higher than 700k but the highscore table still shows 23k. Besides that problem ... I really like this game, it's easy but fun, just like the old C64/Atari games were.

Monster Arena

Play Monster Arena

Nov. 27, 2012

Rating: 1

1. Bonus after maxing out agility renders monster unable to fight (resolvable by choosing a training). 2. Practice dialog pops up suddenly in a battle. I found no way to use this savegame any further.

Starcom

Play Starcom

Nov. 14, 2012

Rating: 3

I wondered the whole time what those missile storage units are for. I finally found the production unit, from the 2nd last boss platform, lol.

bit Dungeon

Play bit Dungeon

Nov. 05, 2012

Rating: 0

@umod47 It's sometime better to kill an enemy quick, I never put hp/def points above the points I've put in attack and I made it quite easily to level 10.

Stunt Crazy

Play Stunt Crazy

Oct. 27, 2012

Rating: 4

It's really interesting how a single problem is able to lower the fun. Please do something about the tires. I don't like the fact, that I have to literally fly the car in order to catch everything. A little bit of realism is fun, but this is a little bit too much for me.

Rocket Santa

Play Rocket Santa

Oct. 26, 2012

Rating: 1

Nice game, but I had to rate it down a little, because of the way the height bar was coded. There's a little bug, that makes it possible to reach the top too early in the game, taking the fun out of it a little.

Zombies Online

Play Zombies Online

Oct. 18, 2012

Rating: 0

Is it possible to get the login data we'd need, in order to log in from the Gunshine site or others? I'd like to connect from the outside from time to time.

Jack the Fugitive

Play Jack the Fugitive

Oct. 16, 2012

Rating: -4

One point regarding the first part of the end text .. Doesn't "was all but gone" mean, that it's everything, but not gone?

Vanish Rain

Play Vanish Rain

Oct. 09, 2012

Rating: 2

I usually test games like this on a slower machine first and I found some big problems with the timers. Getting the Sniper Rifle was absolutely impossible. I tried to get it with a completely updated Sniper Rifle, but I only managed to kill up to 30 zombies before the time ran out. Quite the contrary happened after I completed the story mode. Continuing the game caused the challenge level to speed up insanely ... it kept raining zombies and the front line was packed with 15+ big zombies (and a couple of the smaller ones) in less than 8 seconds. I think I don't have to mention the problem in this case. I think the people that complained about the difficulty might have experienced the "speed up bug" too. I wondered how they could rate this game being too hard, but I guess that would explain it.

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