I really like this game, but it really needs some fixes. The search party survival is pure luck. I got crippled one round, by loosing one member of my search team almost every wave, despite I kept them in the "relatively safe" range. Finding survivors and gear is another problem, sometimes you are getting weaker and weaker, while the zombies are getting stronger and more every wave. The next big problem is the shooting part. I'll try it later on a faster machine, but the gun is often jumping around, changing the focus below the window from time to time.
I gave a good rating, but I'll check back later, hoping to find some fixes beeing done.
I had a nice rating for this game, but it's too bugged, I found multiple combinations that killed my game and found an empty account after I reloaded the game. Check updated Goblin vs. Goblin on the solo Goblin level for example.
I walked to the Shield Sphere Guy and was unable to get back. I tried to go back, in order do some other stuff first, but was unable, because a lock block was blocking my way. Well, the fact that you changed the function of the reset settled it, I am stuck completely. I'd like to give this game another chance, but I'd like to know a way around the 3 screens I am stuck between now.
Did I overlook something or are the souls meant to follow you all the time, until you change the screen? This causes a massive lag on slower machines, a completely unnecessary lag.
lol, I really like hard games, but this ai is ridiculous for a game like this. It really need some adjustments, it's a little annoying this way. I played all of the battleship games, but this is a little too hard to be as much fun as it could be. I gave it a decent amount of stars, because it's still a good game, but I'd really like to see some ai adjustments.
I just finished the last Boss, every one of them is doable on the first attempt, ok, maybe not for the average custom gamer. It's not really hard compared to the games of the first golden age, but it's still necessary to follow the pattern.
I like the game. Sure, it's not so funny that one is unable to return from the saved games screen, but a reload fixes this really quick. I like the fact that the makers left out all those crazy uberweapons and concentrated on an oldschool gameplay feeling.
Nice game, I would rate it much higher, but the difficulty could use some tweaking to make the game more smooth. My wife is quite good at defense games, but she lost interest at level 10. The first difficulty peak at level 6 already annoyed her, but level 10 was too much.
The longest 10 minutes in history of time. I really like this game, but it needs a timer adjustment. I've been a really long time in the rabbit level, almost reaching level 5 ... I killed a hundred rabbits before I got bored. Please, either adjust the timer, or add a button to exit the level after the goal is achieved (or is there one that I didn't notice?).
I wish some of those more complex games would have only a part of the things this game has. Multiple interesting enemies, different weapon setups possible (something for every style of gameplay), aso ... simple but just great. I'd appreciate a little more replay value, maybe some RPG elements, a sequel might be great.
I always liked this game, but there is a problem though. The weapons need a better balancing. I know it might be a bit late, but it's a little annoying this way.
-Warning Spoiler-
It's just about fire rate (because of headshot bonus) right now. The Uzi is the best weapon until you get either the upgraded SSG or the Saw (you don't even need the SSG, waiting for the Saw isn't a problem with reload and headshot maxed up early), every other weapon is a waste of money. That's really a shame, because playing with different weapons is usually the best part of games like this.
I almost forgot why I rated this game that low previously, but I was reminded after playing a few rounds ... some mobs spawn immune to anything... bomb, rage, any weapon. Sorry deface, I would love to rate again, after this is fixed.
Again, a very nice TLS. The only downpoint is really the storage box, what was the designer thinking? It's almost useless this way and barely more than a spawnpoint for bonus weapons.
I really like this game, I played it a lot in the past. I found a really annoying bug though. I've been suddenly unable to shoot with the old glory anymore, switching back to other guns worked, but I missed the firepower.
I really like the game, but the creator should have a look in some of the tabs, some are not in sync with the music, that's kinda annoying (Mortal Kombat for example). It works well if you use the colored balls to estimate the the right moment to press a button, but concentrating more on the music leaves me with less than 34k.