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The Last Stand: Dead Zone

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Nov. 10, 2014

Rating: 16

6 survivors eat 48 food per day?!?! Why not one food per meal per survivor per day? Three meals a day would be 18 food loss each day (same with water). That would be WAY more managable.

The Last Stand: Dead Zone

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Oct. 30, 2014

Rating: 14

This game is more high-maintenance than pets and Sims put together! I do love it though. The homework can wait. *****

The Last Stand: Dead Zone

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Oct. 14, 2014

Rating: -4

Hmmm, it'll take an hour to get back to the compound... what if I put fuel in the car?

The Last Stand: Dead Zone

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Sep. 30, 2014

Rating: -4

Survivor: Sir, the supermarket we want to search is about 6 blocks away. Leader: That's great. How long will it take you to get there and back? Survivor: Well, getting there will be instantaneous. Coming back will take 20 minutes. Leader: Really? What if we actually use fuel in the car? Survivor: Instantaneous.

Mr. Splibox

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Sep. 27, 2014

Rating: 1

I think I've played something like this before, but with people. I wonder what it was called.

Swords & Sandals II: Emperor's Reign Full Version

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Sep. 27, 2014

Rating: 1

I like to imagine, after obtaining a certain level of charisma, that my character yells polite things instead of taunting. "Your hair is awesome!" "You fight exceedingly well!"

Lab of the Dead

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Sep. 09, 2014

Rating: 7

A suggestion if you make a second one (which would make me happy): I think maybe in addition to more types of zombies, possibly, could you add a description of each specimen? They could start out aggressive, neutral, or passive rather than just neutral. Also, maybe be able to cure zombies once they hit 100% Humanity 0% Hunger and 100% Mood?

Zombie Pandemic

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Aug. 12, 2014

Rating: 4

The option to have a pet. It could help fight, you could craft armor for it, it could turn zombie, vet offices could open up, it could protect you while you sleep or are collapsed, you’d have to feed it, I think dogs would work best for this, but it could be adapted for cats or other animals. If you save an animal that’s in trouble, which you do in the game, you should be able to keep it (it would have to choose you, as well) Befriending a bear or wolf would be epic, and you could ride it, reducing sp usage. Although, trying to tame an animal like that could always result in injury and a fight. It would take longer to make armor for a bear than a dog.

Zombie Pandemic

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Aug. 12, 2014

Rating: 0

The option to have a pet. It could help fight, you could craft armor for it, it could turn zombie, vet offices could open up, it could protect you while you sleep or are collapsed, you’d have to feed it, I think dogs would work best for this, but it could be adapted for cats or other animals. If you save an animal that’s in trouble, which you do in the game, you should be able to keep it (it would have to choose you, as well) Befriending a bear or wolf would be epic, and you could ride it, reducing sp usage. Although, trying to tame an animal like that could always result in injury and a fight. It would take longer to make armor for a bear than a dog, unless it’s a large dog and small bear.

Zombie Pandemic

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Aug. 12, 2014

Rating: 0

The option to have a pet. It could help fight, you could craft armor for it, it could turn zombie, vet offices could open up, it could protect you while you sleep or are collapsed, you’d have to feed it, I think dogs would work best for this, but it could be adapted for cats or other animals. If you save an animal that’s in trouble, which you do in the game, you should be able to keep it (it would have to choose you, as well).

Zombie Pandemic

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Aug. 12, 2014

Rating: 0

The option to have a pet. It could help fight, you could craft armor for it, it could turn zombie (which would suck, but makes it more difficult to continue having it), vet offices could open up, it could protect you while you sleep or are collapsed, you’d have to feed it (of course), I think dogs would work best for this, but it could be adapted for cats or other animals. If you save an animal that’s in trouble, which you do in the game, you should be able to keep it (it would have to choose you, as well). Befriending a bear or wolf would be epic, and you could ride it, reducing sp usage. Although, trying to tame an animal like that could always result in death. It would take longer to make armor for a bear than a dog, unless it’s a large dog and small bear. Does anyone else agree or have something to add? I’ll stop typing now.

Zombie Pandemic

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Aug. 12, 2014

Rating: -3

I said this in a thread once, but that's long gone, and I recently saw a post with the pet idea as well, so this is what I had posted: And I would LOVE the option to have a pet. It could help fight, you could craft armor for it, it could turn zombie (which would suck, but makes it more difficult to continue having it), vet offices could open up, it could protect you while you sleep or are collapsed, you’d have to feed it (of course), I think dogs would work best for this, but it could be adapted for cats or other animals. If you save an animal that’s in trouble, which you do in the game, you should be able to keep it (it would have to choose you, as well). Befriending a bear or wolf would be epic, and you could ride it, reducing sp usage. Although, trying to tame an animal like that could always result in death. It would take longer to make armor for a bear than a dog, unless it’s a large dog and small bear. Does anyone else agree or have something to add? I’ll stop typing now.

Riverside

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Jul. 29, 2014

Rating: -1

actually, radicalace, Scott died, Phil died, and those random other survivors died...

Notorious Inc

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Jul. 27, 2014

Rating: 0

I didn't really want to win... I just wanna keep playing

Nowhere Safe 2

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Jul. 13, 2014

Rating: 2

Congradulations! This is the worst possible ending!

Developer response from deleteduser

Glad you enjoyed it.

The Last Stand: Dead Zone

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Jul. 13, 2014

Rating: 0

how do you make each survivor work on a different junk pile?

Road of the Dead 2

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Jul. 09, 2014

Rating: 1

tried to run over a zombie and pick up a civilian... kind of did the opposite, whoops!

Zombie Pandemic

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Jul. 03, 2014

Rating: 4

I wish we could build things other than safehouses. Once your clan has one fully upgraded safehouse, you should be able to create trading posts or something

Lab of the Dead

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Jul. 01, 2014

Rating: 0

'say "hello, aunt aleesha."...'

Lab of the Dead

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Jul. 01, 2014

Rating: 1

also, there are two 'Psycho Test Completed' audio recordings

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