To Balbanes: yes, it could, but we need to know how much mass emitters produce every second (let's call it creep generation speed, v, mass per second). If we take the mass (M) of Jupiter-sized bunch of creep and divide it by creep generation speed, we'll get the time (t) required to make this much creep: t = M / v. It can be pretty much time.
Hi, dwrektu! The upgrades level limit only works in “buffed out” mode. You can activate this mode by upgrading everything to the maximum level. Then, you'll be able to upgrade even further (buff out) to some higher limit. Buff-outs are reset each time you get a recipe piece.
When riding the prickly pair's jumper or wearing digger's goggles (sic!), the fourth launchador does not look forward. Why not make everything darker when it happens? This would make the game more realistic and also add some reason to prefer other characters. Just an idea to check.
When you, having a chili bomb, reach the gummy bunker with an empty pedestal, the bomb pushes you even further, to the identical pedestal. This looks kind of strange... If the bomb was not wasted for nothing, this awkward thing would never happen. But I agree that chili is really helpful when you get into the frying pan.
It takes more time to open the chest than to slay the beast that brought it. You know why? Because the firm chest resists, and the beast does not. These creatures used to live in peace until cruel paid murderers came to take their lives. Shame on you, evil king Midas!
That is how some people think of determinism, trying to deny personal responsibility which comes with experience and a chance to change your mind after making a mistake.
It seems I've somehow broken my Pesos Pals I got from the free 3 pinatas pack. They show 01:38 after every launch, and the time does not tick when I'm in the upgrades screen. Anyway, that's a good gift, thanks!
Yea! I'm sorry that the tutorial in the beginning wasn't clear enough, we made the game in 3 days and we just polished to date.