Sorry to hear about the update problems. As a hardcore Linux user, I guess I'm stuck; the Steam version isn't Linux-compatible, and Kartridge isn' Lix-compatible at all. I'll get as far as I can and then move on, I guess.
I finished everything possible, ending up with 586.746 trillion souls after one final game restart; the next soul will require getting $297.747 Undecillion, and I'm currently getting $210.376 Octillion GPS so that won't happen. A couple of hints:
Good strategy will shorten the time need, but once you start the campaigns, it won't matter much how much money you started with.
Get all of the artivfact, and max out rituals and bosses as you go, but don't do any game restarts once you start the campaigns.
I doubt I'll play it again unless something new gets added, but it was fun figuring out how to get this far.
A correction to my previous comment: All minions inflict the same damage (5 hit points apiece) in a campaign, regardless of type, cost, or number used. Otherwise, the comment stands as is. Sorry, devs, but this part of the game needs a LOT more work to make sense -- or to be fun, for that matter.
Some things to consider in executing campaigns:
1) Skeletons and zombies inflict 10 times as many hit points as the other minions.
2 All minions of a given type inflict the same hit points regardless of how many you have.
3) Skeletons are the cheapest minions to buy, and the first are the cheapest of each type.
Therefore, the most cost-effective way to conduct a campaign is to use nothing but skeletons, use each batch before buying another, and buy as few as youcan each time. True, you'll wear out your finger (and your mouse) clicking, but it will cost you the least gold pieces. IMHO, the campaign "feature" needs a lot more thought to be worthwhile.
After it locked up my computer solid the third time -- and forgot where I was, forcing me to start over from scratch each time -- I gave up on this game. Then I decided to give it another try, using manual saves to get around that. Guess what? It crashes Flash, so that no data gets saved and I have no data to import.
Sorry, guys, I like the game ... mostly. But I can't see wasting my time on something this buggy. This entertainment value just isn't there.
ashmael, I agree that after a certain point, mummies have more "bang for the buck" than demons. But I don't see that as a bug, just as a reason to pay attention to results rather than just blindly sticking with a single strategy.
But I do agree that this game probably can't be finished. Is that a problem? I think so, but then no one asked me. After all, there are a lot of other games I can't finish either.
Something that would help a lot to increase credibility would be to make the effectiveness of a new enhancement dependent on which other enhancements are already in place; hyperdrive, for example, shouldn't count for much unless and until some scanners, beams, and shields are in place.
Agree and that is a great way to integrate new upgrades! I am thinking about a sequel and want to add in a better sense of balance. hehe. That said - thank you for the play and the comment! I do appreciate it! Best, -Tim
Agree and that is a great way to integrate new upgrades! I am thinking about a sequel and want to add in a better sense of balance. hehe. That said - thank you for the play and the comment! I do appreciate it! Best, -Tim