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Angels737's Comments

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Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 0

Suggestion: show overall production +/- somewhere. All planets i mean.

Developer response from Cheslava

Will be done

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 2

@Cheslava On Aequoreas 5 Hydroelectric plants are giving +1000 energy for -50 water, while Pressurized Water Reactor gives +500 energy for -50 water and -1 uranium. There is no reason to buy reactor at all. I think that its water cost should be reduced and uranium be higher. Also, i hope that you won't go as far and just reduce energy bonus from plants :)

Developer response from Cheslava

... that's was just my idea!

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 0

@fnkmstr I won't pretend to be good at it, but amassing one of the each ships with different resources makes sense. For example i have ARK-55 (steel, titanium) + Babayaga (circuits) combo. All of those cost plastic, can do nothing about that ;)

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 1

@sunding88 1)Check the time travel of your fleet. Double it. 2)Multiply that number by the resource per sec you need to transport. 3)Transport it. For example, you have -10/s oil on some planet. The time from the planet you wish to spare 10/s oil is 2min => 120sec * 2 = 240. 240*10 = 2400. Send your ships on route with 2400 oil.

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 2

@kNIGHT0wl 6.25. The bonus stacks up.

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 0

@fnkmstr You can build robots on Zelera, it's 9th planet if you count New Babilo as 10th.

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 2

A checkbox for auto cargo removal would be really good :)

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 0

@Villandra If you'll think about it, you are not losing anything. Well, maybe for one time, if the resources wont be there intime, you are losing immediate profit. But after that, this will not happen again, bcs you have more of that resource already. Could as well put enough of it before starting the trade route ;)

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 3

@SirLanzelot +1600/s graphite on 4 planets. -150/s graphite on 2 planets. It's enough.

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 0

Instead of 5% armor piercing dmg, there can be some armor breaking rules. Like: at the end of each round the squad gets it's total armor diminished by some %, calculated from dmg this squad received.

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 1

@Kente81 I'm taking all the planets this way, but instead of just 1 cargo, i'm putting 1 of every other unit into formation ;) The only damage i received on Tataridu is one time 100k (5%).

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 2

@AskariA1 you have to supply graphite from some other planet, Promision for example. It has enough for 2.

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 0

@nixroe Orpheus has hydrogen, 442m of it already stocked, tho no nanutubes still ;)

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 0

In New's section it is said that Tataridu boosts silicon and Lagea circuits, but it's the other way around. Btw this way it is even better since Lagea has sand ;)

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 0

There could be a button to load the maximum quantity of resources. Also when you are loading the second resource it shouldn't exceed storage_left instead of max_storage.

Heart of Galaxy Beta

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Mar. 15, 2017

Rating: 0

@cheslava with +230/s plastic on Antirion i should have got 6.6m after 8 hours of sleep. I have 3.8m. After importing the save (8 hours ago), i saw that i have 600k plastic there with around +1k/s for 1 min. :(

Developer response from Cheslava

I hope to fix this in the next update

Heart of Galaxy Beta

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Mar. 14, 2017

Rating: 4

Would be good to turn off those confirmation messages when managing fleets. Turning off all of them or atleast to make it as an option for those who want...

Developer response from Cheslava

I'm trying to convert popups in on-screen messages, but other more urgent things keeps coming up. I will add them though

Heart of Galaxy Beta

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Mar. 14, 2017

Rating: 0

Bug: after importing save, plastic production greatly decreases on all planets, like +22 from 260, it's okey after refreshing the page tho.

Heart of Galaxy Beta

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Mar. 14, 2017

Rating: 0

@Kente81 Indeed my counts are based on total_power = 100%. Also, i dont have a screenshot, but in the News section after that ammo update Cheslava said that 1k equals 0.1% bonus :) Furthermore, lets say we agree on that 1m ammo give +100% (double). We can divide both numbers by 1k. We will get 1m/1k=1k equals + 100%/1k=0.1. Which is my point ;)

Heart of Galaxy Beta

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Mar. 14, 2017

Rating: 0

@Cold Master "Every 1k ammo give +0.001%", if you think it's true, then just multiply it buy 1000. 1k*1k=1m and 0,001%*1k=1%, so his sentence says 1m ammo gives 1%. Hope you'll understand.

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