Not sure what this is about , but I have lost a few upgrades while I was sleeping this night . My house was resetted to level 1 , my spirits that I had collected over the last year or so is gone . And I had about 150 diamonds more than last night , not enough to upgrade the missing upgrades . And no , I was not far enough to get inside .
With all upgrades unlocked .....
I am missing 2 weapons . I have the money for them , but they are locked (with a closed lock) . Is there anything specific I am missing that I need to do ? Something like fly to the moon 2 or 3 times ....?
Firstly I added "gravity" upgrade to the prototype for that purpose, but calculating gravity and jump power together is no good way for me. I'll find another option.
Whenever I upgrade the engine , and take the trip again , I am seriously wondering why the ship is stopping at EACH planet , even though I have checked the button "skip cleared planets" .
Hmmmm ........ After the days work and the daily budget came up , it daily budget ended with a +44 .
Yet I lost 1300 from the wallet .
When the budget says +44 , the wallet should have gained the +44 , not lost 1300 .
Playing using the undead road . Description says it would lean towards idling . So far I have unlocked 8 different buildings , and having a bit more than 300 of them in total , and 1 assistant . Just wondering , since it has taken 2 days to get this far , when does the idling part start ? ... Or am I doing something way wrong here ?
I am familiar with using graphics resource packs in MineCraft . However , I am not sure how to get these four downloads to work . I put them in the same folder as the graphics packs , but they don´t show up in the MineCraft list . Is there any specific way to get it to work ?
they need to be put in .minecraft>>saves folder and unzipped. this link looks like a good tutorial on it: http://hopealexander.hubpages.com/hub/How-To-Play-Other-Peoples-Minecraft-Save-Files
I know where the problem is with that jump . Having just 1 of each ship , you can clearly see that each ship costs more AND produces more . But having 400 of each ship , you can see that the bigger the ship , the less it will cost and the less it will produce . That is the opposite of what it SHOULD be .
Firstly I added "gravity" upgrade to the prototype for that purpose, but calculating gravity and jump power together is no good way for me. I'll find another option.