Not bad for a simple game, but it should have slightly more difficulty to it. Also, that background music is great, but the track needs to be edited to compensate for the 7sec pause that needs to be removed.
OK. So, usually, a game has a beginning and an end. This, does not. Thus, this is not a game! Also, there's no point system and nothing being tracked, so no competition involved.
Also, it needs a credits page. Copyright laws indicate that credit should be given, even if the content was freely provided. Even if you made the sounds yourself.
Well, it could use some form of a repeating song, to help pass the time. The Star (Achievements Icon) needs a hover-over item to indicate that it's for the Achievements. Needs grammar fixes, I'll report those in a bit.
Wow some parts of this game just become ridiculous!!! I was doing a 57 combo and doing my absolute best to try to land to earn the final exp before exploding (ironically) due to lack of fuel... I failed to do so and died!
Wow, with lvl 12, skilling up my skills, it came down to just level 2/3 Spirit Blades, and I single-handedly killed every guy except the Sun God with just that one skill.
I think the Scarab Tracking system needs to be changed. The max remains 12, despite the fact that 12 cannot be obtained. So, if you spent 3 Scarabs, it should be a max of 9.
That archer is the worst AI out of all of them!!! If you increase his range, it seems his minimum distance for shooting decreases; thus, he spends 90% of his time running around!
Well, so far on level 1, tutorial, it looks great and very strategic, but even with max quality, I'm having trouble seeing the clear hexagonal ring placements for the towers. On 2x and 4x speed, this even more difficult for me to see. I'd prefer it to be a slightly bolder color to compensate for my lack of vision.
So, in total, what this game needs: 1) Save Button 2) A way to mark the map for when you find a boss, such as, BFT, but decide to come back later 3) Have a lock-in feature to not accidentally leave the bubble!